The Isle
Ulfkarl 16 ABR 2019 a las 10:47
It takes so long to grow anything
Even for an utah it takes too long, this is a game not a job, all growth times in general should be shorter, my friends and I that have played this game for years, we all agree playing the isle is not a very enjoyable experience right now, it is tedious and boring.
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Mostrando 76-90 de 110 comentarios
kekyoin 19 ABR 2019 a las 15:56 
To clarify on the whole "autogrow" thing, it's more like the model itself gradually morphs to be what the next stage is. A full grown sub stage will look like that model, and everything else before it looks like a morph of juvi and sub but depends on the growth to see if it looks more juvi or sub.

Anyways, I guess I should just accept Alberto isn't going to come (at least officially anytime soon).

Otherwise sure, have the juvis and subs fill the niches of all the old dinosaurs. But that in itself is a waste of assets is it not? I'm sure models back then were expensive to make and the Isle has plenty of unused assets too.

Eventually I think it would be ideal to have fully fleshed out juvi / sub elements of every dinosaur where applicable, except for the really small dinosaurs where I don't see a point in the juvi stage.
Why Watt 19 ABR 2019 a las 18:18 
All the old models are dated and need to be redone regardless. That's not to say their animations or vocals have gone to waste, but a large heap of the models and textures need to be totally redone. Anky, Theri, Shant, Austro, Herrera (much to my chagrin), and probably some others as well.

They'll be coming in as AI at the very least, potentially post full-release playables.

But the verdict on Albertosaurus is not ours (the community) to make. Dondi has brought up Alberto repeatedly on stream. Now, is it just that it'll get attention to make it suitable AI? Perhaps. Or it might come in as a playable. But don't be a defeatist here: just because a HUGE swathe of the community disses Alberto in regards to what it can bring to the table, that is irrespective of what Dondi might actually do. Who knows, Dondi might have found a way to make Alberto and Subrex and Allo all able to coexist and not overlap too much.
Erook D Weeb 21 ABR 2019 a las 4:52 
Imagine if it took 3 or less hours to become an adult Rex-Giga.. Everyone would be one, think.
Ulfkarl 21 ABR 2019 a las 7:37 
Publicado originalmente por ttv.Erook:
Imagine if it took 3 or less hours to become an adult Rex-Giga.. Everyone would be one, think.
no, because mid tier dinosaurs would took even less, and a lot of people like me prefer mid tier dinosaurs like allo, cera and carno rather than apexes.
Última edición por Ulfkarl; 21 ABR 2019 a las 7:40
Człowiek Woda 21 ABR 2019 a las 8:27 
Publicado originalmente por ttv.Erook:
Imagine if it took 3 or less hours to become an adult Rex-Giga.. Everyone would be one, think.
In progression it took like 20 hours to get there and people still played the ♥♥♥♥ out of rex.
Felinae 21 ABR 2019 a las 10:25 
Worth mentioning that during progression days you could skip the progression system by being nested and, iirc, it only took two hours to reach adulthood when nested (growth back then was for nesting only and didn't work the way it does now.)

The megapacks back then were mostly made of up nesters, not people who progressed on their own. For example, one of the only times I was a carno in progression was when I was once nested into a gigantic (I forget how many but probably well over 20) carno pack that almost entirely made up of other people who were also nested in.
Sweets 21 ABR 2019 a las 10:38 
lower down timer, more giga and rex
Chad Thundercock 21 ABR 2019 a las 10:41 
I don't get it, why do people always think other people want to be an apex? Imo they are honestly the most boring dinos with the exception being trikes. Everything runs away from you to the point where you can't catch it and why would you want to be a rex or giga when you can get a big pack of allos? In the end this game is more suited towards people who have way way more free time on their hands.
Why Watt 21 ABR 2019 a las 10:45 
Publicado originalmente por Sexual Intellectual:
I don't get it, why do people always think other people want to be an apex? Imo they are honestly the most boring dinos with the exception being trikes. Everything runs away from you to the point where you can't catch it and why would you want to be a rex or giga when you can get a big pack of allos? In the end this game is more suited towards people who have way way more free time on their hands.
Because 1 pack of Allos dies to a single Giga.
Chad Thundercock 21 ABR 2019 a las 10:48 
Publicado originalmente por Why Watt:
Publicado originalmente por Sexual Intellectual:
I don't get it, why do people always think other people want to be an apex? Imo they are honestly the most boring dinos with the exception being trikes. Everything runs away from you to the point where you can't catch it and why would you want to be a rex or giga when you can get a big pack of allos? In the end this game is more suited towards people who have way way more free time on their hands.
Because 1 pack of Allos dies to a single Giga.
If the allo pack tries to go for the giga sure but they can take down rexes which is what most people will play along with dilos which can ♥♥♥♥ them both up
Why Watt 21 ABR 2019 a las 10:52 
Publicado originalmente por Sexual Intellectual:
Publicado originalmente por Why Watt:
Because 1 pack of Allos dies to a single Giga.
If the allo pack tries to go for the giga sure but they can take down rexes which is what most people will play along with dilos which can ♥♥♥♥ them both up
Bundles of arrows.

Yes Dilos are fun, I ♥♥♥♥♥♥♥ love playing them myself, but a lone Dilo, Allo or Carno isn't anything special and is highly limited in what it can do. They require coordinated packs to be successful. So if you are a lone player w/o a network of dedicated Isle players to back you up, you'll want to pick individual strength over effectiveness as a group, hence the choice of Trex, Trike or Giga.

Furthermore a lot of people just like picking apexes because they like feeling they took the harder route and got something better out of it. It feels far more rewarding to grow a Giga than an Allo.
MadArtillery 21 ABR 2019 a las 11:27 
That and apex's have an actually satisfying endgame, particularly for solo players. Surviving all that time and finally being able to stride with confidence around the map isn't something you get with non apex dinos. Probably grow another giga cause it was fun not needing bushes anymore. Of course growing it was 6 hours afk behind a rock.
Última edición por MadArtillery; 21 ABR 2019 a las 11:29
Ulfkarl 21 ABR 2019 a las 12:50 
Publicado originalmente por Aquatic:
lower down timer, more giga and rex
more like more of everything, less time for all dinosaurs not only for giga and rex duh
I personally don't have the appeal to go a Rex or Giga anymore. Regardless of growth times, I find them way too loud and hard to hide. Not to mention going through forests are a nightmare with how tall they are. If l wanna play a bleeder l'll go Dilo, with the added bonus of great night vision. If I wanna play a bully I'll go Allo, that has great stamina. Not to mention that everytime l have gone an apex I die within the first hour or two to a pack that just happens to see me drinking, no matter how hard I try to hide myself. So yeah, over spending more time growing than actually playing the things isn't fun. My speedrun death was 15 minutes after I had hit fresh adult. By a mix pack no less.
Viktor 21 ABR 2019 a las 16:28 
Pretty sure there are so many apexes running around because, like other people said, they're one of the few dinosaurs with a satisfying "end game" to growing up. Putting the time in to grow them actually rewards you, vs growing a slow and pathetic juvie to midtier adulthood that gets 1shot by most things.

Growth timers being OVERALL faster and less of a slog = more of a reason to play other dinosaurs. Smaller dinosaurs would be more rewarding to play because they'd be quicker to grow and more time spent in the fun stage vs waddling around as cannon fodder for 2+ hours. Lower growth times also means there's more competition all around. Currently, if you hit adulthood (especially with an apex), not a lot of things (other than apexes or giant packs) will really want to fight you (in my experience) because they don't want to risk losing their own dinosaur. Faster growth and less of a punishment for dying = more engaging gameplay, more risk taking behavior and thus more interesting encounters, more dinosaurs making it to adulthood instead of feeling surrounded by small juvies or subs that can't or don't want to even SEE an adult, let alone try to fight or run from one.

Either bump growth times up or make juvies less of an artificially hard gameplay style with the sole intent to pad out playtime.
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Publicado el: 16 ABR 2019 a las 10:47
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