Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade

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12 Feb, 2016 @ 12:37pm
Patch #12 Build Notes – Feb 12
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Showing 1-15 of 28 comments
JoBe 12 Feb, 2016 @ 12:37pm 
Now we can properly burn the heretics! :steamhappy:
mikesch 12 Feb, 2016 @ 12:43pm 
Death to the false Emperor! :angry_creep:
-CSM-Plazma 12 Feb, 2016 @ 12:58pm 
this melta = hairdryer
Feeling dank 12 Feb, 2016 @ 1:07pm 
Either the range or the damage against infantry is too big, puts Bolter and Stormbolter to shame.
Kho 12 Feb, 2016 @ 2:21pm 
RIP Raptors
dr.MACHINEGOD♂ 12 Feb, 2016 @ 2:27pm 
cannibal kroot would be nice... like cant the tau come tooo
Shroom 12 Feb, 2016 @ 2:56pm 
you guys should look at space marine, and just not do what they did. i.e. melta gun and vengeance launcher
elementalx 12 Feb, 2016 @ 4:16pm 
Sir_ERMAC, the tau would be great for this later. but hear me out.....

.....Necrons.
doopboredle 12 Feb, 2016 @ 4:16pm 
NICE
Mashtooth 12 Feb, 2016 @ 4:16pm 
Frame rate drop, from smooth play to unplayable. :I
Deaths 12 Feb, 2016 @ 5:23pm 
plasma pistols and hammers and claws and more, ok?
Sickboy 12 Feb, 2016 @ 6:26pm 
unplayable
Yield 12 Feb, 2016 @ 8:14pm 
Dont know what you guys we're doing but gameplay feels smoother but the game will freeze every couple of seconds making it pointless. Really hope this is your secret 1 out of 87 optimization builds because it really seemed like nothing was changed.
Boss Gustab 12 Feb, 2016 @ 9:05pm 
Sadly its quite unplayable at the moment, even at the 2nd and 3rd options on the graphics settings. Using an MSI R9 270 OC'ed and FX 8350. (More specs on my profile if you wanna look.) Anyways it was playable before but not now.
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