Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade

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25 Feb, 2016 @ 9:13am
Patch #13 / HOTfix 1 – Feb 25
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Showing 1-15 of 20 comments
Chim Lover 25 Feb, 2016 @ 9:15am 
Cool, I know I was having trouble dying when I was stuck in the crevaice, and decided to live in a cave for about four minitues. I SHALL NOW CALL IT THE CAVE OF SUPER GURU KAMI EZDEL MASTER OF TIME!
Deaths 25 Feb, 2016 @ 9:17am 
Anychance we can have like 50% less recoil on the heavy bolters, I thought bolters use gyrojet like ammunition, if thats the case shouldnt there barely be any recoil? I know they do suppresion but to not be able to hit someone 10 feet from you is kinda dumb imo.
JoBe 25 Feb, 2016 @ 9:54am 
Still getting barely 10 fps in the rain but atleast inside buildings I get around 20 fps now. And now I can actually see something inside the buildings with the lowest graphics settings.
Khass 25 Feb, 2016 @ 11:11am 
Great! Thanks! :steamhappy:
Goofy 25 Feb, 2016 @ 11:40am 
Nice, now fix super OP melee so there is reason to use other weapons than Chainsword.
Goofy 25 Feb, 2016 @ 11:42am 
Also, stop Chaos BS. It's literally impossible to win as Space Marine. I guess we all know on whose side devs are.
PerpleX 25 Feb, 2016 @ 12:00pm 
YOU WILL KNEEL BEFORE CHAOS PEASANT!
@Goofy Wut. Space Marines and Chaos both switch to attackers and defenders all the time. A
VIsix6 25 Feb, 2016 @ 12:16pm 
ENEMIES WE NEED ENEMIES
Goofy 25 Feb, 2016 @ 12:36pm 
@Lawlrus Walrus Yeah, but even as attackers Chaos wins every single time.
Sickboy 25 Feb, 2016 @ 3:45pm 
Nice Hotfix, better performance whith AMD
@JoBe , you should post your specs. runs well for me
Nihltos 25 Feb, 2016 @ 10:03pm 
After the patch I got insane lag.

Playing from New Zealand :steamsad:
Starbreaker Zed 25 Feb, 2016 @ 10:40pm 
@Goofy

Both sides get randomly distributed as attackers and defenders. They are all, as far as I can tell after playing over 50 hours, quite balanced.

The way to beat ChainSword is to learn how to Melee. Quick Strikes are beaten by Defensive Bashes, which are beaten by Charged (Heavy) Strikes, which are beaten by Quick Strikes. Most players spam the quick strikes and are easily beaten by Bashing them. Shooting them in the head works too.

@ Death'sHead

That is a common misconception, all Bolters use a two-stage propulsion, standard powder from the barrel and THEN the propellant ignites. Otherside the Barrel would get destroyed from the jetwash of the rounds and the guns would not hurt anything at point-blank range.
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