logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Hjälp oss översätt Steam


Please focus on fixing current maps and making playable experiance without FPS plummeting.
#MAKESPACEMARINESGREATAGAIN
I sent the ticket with DxDiag with all these information and clarifications, so it hopefully helps you determine whats happening. Cheers
"Space Marines and Chaos have had their armour increased slightly.
- Space Marines Tacticals now have a new piece of wargear available that gives them more armour. "
This doesnt fix Tacticals being roflstomped by melee, all youve done is made them better at their secondary job and take MAYBE 1 extra swing to kill in melee, which isnt a big deal BECAUSE OF KNIFE DURABILTIY WHICH YOU NERFED LAST PATCH.
Please optimice game, its the biggests problem now.