войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (испанский Лат. Ам.)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Помогите нам с переводом Steam


Please focus on fixing current maps and making playable experiance without FPS plummeting.
#MAKESPACEMARINESGREATAGAIN
I sent the ticket with DxDiag with all these information and clarifications, so it hopefully helps you determine whats happening. Cheers
"Space Marines and Chaos have had their armour increased slightly.
- Space Marines Tacticals now have a new piece of wargear available that gives them more armour. "
This doesnt fix Tacticals being roflstomped by melee, all youve done is made them better at their secondary job and take MAYBE 1 extra swing to kill in melee, which isnt a big deal BECAUSE OF KNIFE DURABILTIY WHICH YOU NERFED LAST PATCH.
Please optimice game, its the biggests problem now.