kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Auta meitä kääntämään Steamiä


Please focus on fixing current maps and making playable experiance without FPS plummeting.
#MAKESPACEMARINESGREATAGAIN
I sent the ticket with DxDiag with all these information and clarifications, so it hopefully helps you determine whats happening. Cheers
"Space Marines and Chaos have had their armour increased slightly.
- Space Marines Tacticals now have a new piece of wargear available that gives them more armour. "
This doesnt fix Tacticals being roflstomped by melee, all youve done is made them better at their secondary job and take MAYBE 1 extra swing to kill in melee, which isnt a big deal BECAUSE OF KNIFE DURABILTIY WHICH YOU NERFED LAST PATCH.
Please optimice game, its the biggests problem now.