로그인
|
언어
简体中文 (간체 중국어)
繁體中文 (정체 중국어)
日本語 (일본어)
ไทย (태국어)
Български (불가리아어)
Čeština (체코어)
Dansk (덴마크어)
Deutsch (독일어)
English (영어)
Español - España (스페인어 - 스페인)
Español - Latinoamérica (스페인어 - 중남미)
Ελληνικά (그리스어)
Français (프랑스어)
Italiano (이탈리아어)
Magyar (헝가리어)
Nederlands (네덜란드어)
Norsk (노르웨이어)
Polski (폴란드어)
Português (포르투갈어)
Português - Brasil (포르투갈어 - 브라질)
Română (루마니아어)
Русский (러시아어)
Suomi (핀란드어)
Svenska (스웨덴어)
Türkçe (터키어)
Tiếng Việt (베트남어)
Українська (우크라이나어)
Steam 번역에 참여하세요


Seriously... I know you from poor jokes but giving players this for xmas is just cruel one.
"[Art][Blackbolt] - There are two crates clipping into each other on the roof above Point B next to the ruined tank."
So you've added two crates that clip into eachother, or you've removed them? Was this important enough to denote within the patch notes? Could you not have just said "We fixed more clipping and intersecting geometry within the maps" and then let that be a blanket for all assosiated unnecessary line items?
I feel like these last two patch notes are just half the script from a terrible Jeopardy episode for developers.
Me: I'll take "Ambiguous Statements" for 400, please.
BE: "The Howling Banshee Helmet that is part of a bundle in the Eldar shop has veteran glow effects around the eyes."
Me: What is an addition to Eldar equipment?
♥♥♥♥ my eyes, this format.
OMFG so much this!! This format is ♥♥♥♥♥♥♥ brutal, clumsy and so unorganized. So ♥♥♥♥♥♥♥ hard to follow,
And no Umeå is friggin colder then Canada =P
What infos are you getting exactly? This article could have been just as informative if they left it blank. Half of the time the wording is such that it's unclear if they're adding flawed features, fixing old bugs or notifying us that they know ther's a problem and will fix it some time later. And the other half looks like it wasn't just not formatted, but rather formatted to be less readable.