iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Ayúdanos a traducir Steam


i mean nothing changed tbh. if you notice that multiple games in a row your or the other side is outnumbered, go switch sides and reinforce the weaker team.
if your faction can't get more than 5 players each match, stop playing that faction for the time and switch to more populated ones.
we gotta sacrifice a bit (maybe not play as your favorite faction?) in order to have better matches = more fun.
(and that's always been the case for EC, with top players having to balance which faction they join lol)
Now a month after the update, I guess I wish they had given a thought to increasing the points for loser on unbalanced teams, nobody likes getting the ♥♥♥♥ kicked out of them in competitive games, and its much worse when its unbalanced teams.
I give credit to the Eldar players, they kept saying " Sorry guys " thank you for the match", Sorry its unbalanced"
The LSM teams and CSM keep pub stomping and insulting , and then guys quit playing and then fewer are playing, leaving bigger gaps.
This guy knows, better unbalanced than no game at all