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Apothecaries start handing out Vials, heals needed or not. They are your buffs, providing Damage Reduction (Survival), Heal over Time (Abiding) or Melee Damage (Adrenaline). They can be combined (if you can call it that, injecting someone with diferent Vials). If you choose the Medicae over a Beacon or Dome, you basically get a HoT equal to Abiding Vials (EDIT: but not as long lasting) to be combined with whatever other Vial you might run.
Just start running, shooting up every friendly on sight with those 25 you get.
The whole point of Eldar balance is that it's supposed to be shorter-range and higher-damage, and the faction is supposed to be softest in melee in general so short-range mods and melee mods are supposed to be the intelligent loadout.
Plasma rifles and Grav guns do not have longer range. In practice when I tested it in the garrison all the ranges feel the same to me and I think that information is outdated. What Plasma and Grav do have is lower falloff. Plasma's falloff is reduced from a bolter and and Grav has no falloff. This doesn't matter though because something like 80% or more of this game's ranged combat happens at ranges where falloff becomes a much-reduced factor. The whole 80/100/120 crap can just be ignored. It only makes sense for Fortress maps if it ever did.
Are you saying you got headshots with a Grav gun? Cause I told you before Grav guns can't headshot. Are you seriously recommending the Stalker Bolter against the Eldar? Maybe with an aimbot.
IMO the ideal weapon loadouts vs. Eldar for straight DPS potential are Bolter, Quicksilver Bolter, and Storm Bolter. Grav gun is also useful but it will get you killed 1v1.
The eldar hit box is top heavy, below the Belt its very 50% you get all your hits, above the chest is better, shooting them in the face/head is easier because there is overlap, so near misses can register as hits.
Your hit box is very easy for them, they can duck and chop your legs no problem and roll
You gotta walk backwards/ kick /shoot in face/ block/ kick/shoot in face/repeat until somebody is dead
The marines have a large arsenal, pick something else if your continually being defeated, Pick a new Play style if your continually being defeated.
If you don't like Eldar vehicles and speed and feel outclassed, on every map that has A vehicle spawn point as a capture point, whether on Attack or Defence I strongly recomend That point is the Priority of the game.
again try something before just asking the community to boycott Eldar players, or nerf them, I do get that they are fast and the trade off to thier light armour is supposed to be Fragility. However thats regular Guardians and Rangers, we are fighting the Elite classes and most Eldar players are Elite Veterans.
Space Marines and Orks are treated as Generic templates, The Eldar and CSM got better Respect, BUT still can be beaten, Its hard work for sure and a scream pillow or 2 is a good idea to keep near you when playing.
Not sure if it works for Stalker, but when using a regular Bolter with a scope, one can switch between over the Shoulder and scoped Aim. If that works, and actually also the Aim, the Stalker could be considered kind of a Shotgun. (EDIT: Key to switch is B)
And what i miss a bit in this is: Melta, Multi-Melta and the Vulkan, since Heat also damages during iFrames. Used to have some good fun with it. (Those who encountered the Orkz Napalm Kannon know how annoying it is)
Can also play on your luck, and put a Krak in your Loadouts. When being engaged in close Combat, try to enlengthen it a bit, then stick it and hope for the best. Or walk up to unsuspecting players and WOOP!. Been taking Vets with me that way. Best Memory: Carmine, the SM had a firing line formed, me as CSM slowly walk next to it and Krak one of them - took along 2.
EDIT2: Totally forgot: A Plasma Cannon is able to down an Eldar with 2-3 snapfired Shots.
I love my abiding gear...used it for months and months now. The biggest mistake I see apos do, is being too stationary: sitting behind boxes or in rhinos, just standing around waiting for stuff to happen, or basically doing as if they were playing a tac. That is not how it works guys, you have to move, be proactive, go where ♥♥♥♥ is supposed to down and give people those hots.
Thing is, Eldar are locked to one or two (useful) types of weapon for each class, while LSM is highly customizable to the situation at hand and the situation often require different loadouts for different tactics.
As Eldar you can pick the same class for different objetives, since they are all specialist classes, but on LSM you pick different classes for the same objetive, according to the enemy orientation you need the right gear for the situation.
Let's say you are LSM on the offensive and pick ground assault to invade an entrenched position.
You picked melee weapon + bolt pistol, congrats you got yourself killed in 3 seconds.
That's classic LSM, shields are f*cking OP for invading entrenched positions, yet nobody seems to use them.
Enemy is coming in hot with transports, nobody has the gravcannon or lascannon, eldar mow everyone down.
Enemy has at least 3 competent swooping hawks, nobody has stalker bolter.
Enemy has swarms of striking scorpions, but everyone is a devastator.
Enemy has a squad of dedicated fire dragons but nobody stays in the transport to guard and relocate it.
Those are the most overused eldar tactics for maximum cheese, LSM never counters them.
Kinda sounds like Eldar do more with less, while LSM must configure their loadouts and deal with the restriction of needing to have pre-made them and then brought them in beforehand.
Tac picks stalker, now he's long range harrassment/devakiller.
Tac picks melta (+bomb if you like), now he can do AV.
Tac picks boltgun, now he's ai.
Tac picks storm, now he's somewhat better shortrange ai.
(others are more restricted, but can perform mostly 2+ roles).
Hawk picks any weapon, now he's harrasser.
FD picks any weapon, now he's AV.
And so on.
The quote you quoted was true years ago and is still today.
Most LSM i've ever encountered are headless chickens and best regarded as meatshields.
Simply because stuff like this happend:
Ork Loota gets attacked in melee by LSM elite, due to restrictions he's quickly losing dura/hp,
Rnd LSM appears, opens fire, mows down own elite and ork after.
Scorpion starts picking off LSM (mind you in the same 25m wide room) from behind.
There are 5x in and he slaughters them all.
Heavy weapon fire from behind, one turns around and gets hold down by it, dies as noone of the 5+ other LSM (room as above) notices the gunfire.
3+ Shieldbros try to kill the same target, 1 fighting the enemy, 2 stabbing LSM 1 in the back.
Eldar bring a serpent (still moving), LSM jumps down and tries over open ground to run up to it and place a meltabomb, gets roadkilled.
It never was because LSM have weak weapons, or weak aromor. IMO they have one of the strongest loadout for teamwork (lots of synergises everywhere).
Today Orks vs SM
This is a shoutout to Mr. "The Heat Damage on the Grenades is such ♥♥♥♥♥♥♥♥!"
Thats the Napalm Kannon. You can just snapfire it like a Plasma Cannon. Then its kinda like a Grenade Launcher (or, as they say on CoD, Noobtube), with bounce and fun and joy and FIRE!.