Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Many people complain that's also too hard for them on Normal mode.
IMO the statements about it being too easy are greatly exaggerated.
Yes, the story & characters in DOS 1 are worse than DOS 2. On the other hand, DOS 1 has a much more interesting & varied world in terms of environments and monsters.
No, the first hours of DOS 1 are not worse than in DOS 2. People say that because DOS 1 you starts you off with a mission to solve a complicated mystery, but the game does not at all hold your hand about where to go & what to do in order to accomplish it. So the people who complain about the start of DOS 1 do so because they get stuck on that mission.
DOS 2 is actually almost exactly the same in this regard. Tons of players complain about DOS 2 in that they don't know how to progress in Fort Joy, and that they are frustrated because they keep getting owned in every battle in Fort Joy, etc.
The only major difference between the start of DOS 2 and DOS 1 is that Fort Joy is smaller and less complicated because your characters are restricted to certain areas, whereas in DOS 1 it's not like that because it's an open world game that for the most part lets you go anywhere you want (DOS 1 doesn't even have Acts like DOS 2 does, which is good for DOS 1 because you can always go to any area you like - unlike DOS 2). But DOS 1 naturally railroads along a certain path because if the monsters are too much above your level, then you have to turn around because by design, you aren't supposed to be able to defeat them (again, DOS 2 also follows this same principle).
The first hours in DOS 1 are actually amazing and among the best segments anywhere within either DOS 1 or DOS 2, so long as you don't expect to solve the mission easily. In a worst case scenario, you can always look up the solution online, or ask here, for the solution to the part you are stuck on. So it's not a big deal if you get stuck.
As for are the battles determined by luck?: no. Luck certainly plays a factor in terms of which spells hit or miss and things like that, but luck is not the deciding factor for winning or losing. Rather, your skill/tactics/choices of stats and spells, etc. are the main factor. It's like Poker in this regard, luck plays a role, but skill plays the much bigger role.
As for which is easier or harder: DOS 2 is harder, at least on Tactician, because in DOS 2 Tactician, the enemies can break your armors quickly and easily. In contrast, your characters are designed to be much less powerful and therefore take forever to break the enemies' armors. This results in lopsided battles where the enemy can use all their skills on you most of the time, but yet you can't use your own skills on them for the majority of the battle.
So even though DOS 2 is 'harder,' it's not harder in a legitimate way, just an arbitrary one because the enemies are vastly vastly vastly OP and the player characters are vastly UP.
But anyway, as I said, if you want hard, then play DOS 1 on Tactician or Honor mode, and it's going to be hard o'plenty, definitely.
Another thing to keep in mind is that DOS 1 is heavily based on putting fatal traps & puzzles in your face constantly. Many of them can one-shot your whole party dead instantly. DOS 2 has a few traps/puzzles like this, but they are much less prevalent in DOS 2. So DOS 1 is definitely a lot harder in those regards.