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Αναφορά προβλήματος μετάφρασης
Changes are:
v 3.05
@Dial Eight
From my testing it seems the new graphics rendering changes give better performance but does cause some rendering bugs on some computers. I think it's a bug with the openfl/lime framework I use in combination with certain graphics cards or other hardware. Until it's fixed at the root source, I've added a "config.ini" to the game's installation folder with version 3.05 that you can edit and set "useBitmaps" to false. Please give that a try and let me know if the graphics problems are still there.
It's really minor, a few other apps have the same issue since I've updated to Android 8.0.0, just remembered that another app mentioned something about adaptive icons and found this: https://developer.android.com/guide/practices/ui_guidelines/icon_design_adaptive
On another note, I stumbled across a small bug in the game while playing. When I attempted to run away from an enemy that was right next to a chest, I somehow managed to open the chest after running away from the enemy while standing on the enemy tile, with the enemy still being alive. Not sure what the conditions are to this to occur. The enemy was right at the end of a tunnel, here's a screenshot of the map I took after I experiencing it: https://i.imgur.com/iUibGuN.png I've highlighted the enemy I was standing on purple and the chest green. I can't remember what kind of chest it was, sadly. The enemy seems to be a snake? Judging by the screenshot. But if I'm honest about that small bug, I'd rather keep it in the game, the chance of it being useful are pretty slim and it doesn't really affect the game at all. Thanks again for the cool update!
Most every version from the previous beta version 3.05 to now 3.11 has dealt with issues on mobile devices only so that is why there is a big gap in version numbers.
This version however fixes a few bugs, adjusts a few colors to help colorblind users, and updates the minimap to display npcs and open chests.
Version 3.32
Stability Patch:
Fixed a crash when clicking the exact pixel on the right edge of the town map
Fixed a double-click crash when comparing and replacing equipment
Fixed a rare crash with the Shop Sell / Buy All buttons
Fixed an occasional crash while crafting potions
Fixed an occasional crash while unequipping at a forge
Fixed occasional UI crash when closing certain windows in a specific way
This patch also updates some libraries so I'm keeping it in beta for a bit to ensure nothing bigger was broken during the process. Please let me know if everything is working or not!