Rememoried

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Rememoried > General Discussions > Topic Details
Steel_XGaming Aug 29, 2015 @ 9:43am
Vr support?
I think it would be great if this game would have Vr support; unless its already in the plans ? :0
Last edited by Steel_XGaming; Aug 29, 2015 @ 9:43am
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Showing 1-15 of 21 comments
Hangonit  [developer] Aug 29, 2015 @ 10:09am 
Hello, yes! I'm testing VR support and it's in the plan (as soon as possible).
Clown Reemus Aug 29, 2015 @ 9:36pm 
Hey do you need Russian language in your game?
Hangonit  [developer] Aug 30, 2015 @ 5:08am 
Hello, it's not important to understand :)
thinkintuit Aug 31, 2015 @ 12:02pm 
Are you planning to make a VR version for the HTC Vive, or just for Oculus Rift?
Hangonit  [developer] Aug 31, 2015 @ 2:15pm 
Hello, I'd like to make it for both…
Last edited by Hangonit; Sep 2, 2015 @ 4:47pm
thinkintuit Aug 31, 2015 @ 2:42pm 
That's good to hear. I'm rooting for the Vive. :)
4everAwake Sep 2, 2015 @ 1:55am 
Thanks for looking into VR support. Are you still planning 3D Vision support for this game?
Hangonit  [developer] Sep 2, 2015 @ 3:52pm 
Hello. Yes, I'm working on it .)
Last edited by Hangonit; Sep 2, 2015 @ 4:48pm
4everAwake Nov 2, 2015 @ 1:32am 
If you want, I can mod this game for 3D vision support. I just need help with the bloom (from candlelights). Bloom doesn't seem to have any depth information and so it's at screen depth.
Hangonit  [developer] Nov 4, 2015 @ 2:48pm 
Thank you. Did you try "Rememoried Configuration > Graphics quality > Stereoscopic"?
4everAwake Nov 6, 2015 @ 9:31pm 
Hi. I was able to play the game in full today. When I select Stereoscopic, stereo 3D still doesn't turn on (this isn't a huge deal since I can get 3D to activate by assigning the game to a profile). But, I also notice when Stereoscopic is selected, twinkle lens flare effects are disabled. It's a bummer since the effect is used quite a lot. So I decided to make a mod that just moves the twinkle lens flare deep into the screen.

Screenshot: http://photos.3dvisionlive.com/4everAwake/image/563cfbcfe7e564f40e00008e/

Also, the "kaleidoscope area" looked really weird in stereo 3D and I wasn't sure how go about fixing it. So I just turned off 3D during that area.

Overall, the stereo 3D in this game is good. I enjoyed playing this and I intend to promote it on HelixMod. I'm looking forward to your future projects!
Hangonit  [developer] Nov 8, 2015 @ 2:38am 
Wow! A job well done. Thank you very much!
ashwin4224 Feb 25, 2016 @ 6:57pm 
any update about this VR implementation ?
Mike Feb 28, 2016 @ 5:11am 
+1 for VR support, just added this Game to my wishlist.

(Vive camp here, but I think/hope there will be a solution for both HMDs, I think OSVR and SteamVR support both, but you'll probably much deeper in the material by now).

Last edited by Mike; Feb 28, 2016 @ 5:11am
Hangonit  [developer] Mar 7, 2016 @ 4:17pm 
Hello, I've found too many obstacles during my VR development. Rememoried must be completely imported to Unity 5, but I don't want to give up…
Last edited by Hangonit; Mar 7, 2016 @ 5:25pm
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