CrossCode

CrossCode

View Stats:
Some questions regarding the skill tree (Neutral) for early game, please
OK so I am not sure how much to invest into the neutral tree and where to really put points, as I imagine I'll mostly be using the elemental ones later anyway?

So far I have put points into the phys tree to unlock the first 2 skills, so I can switch to either branch. I have 2 more points now though and not sure what to unlock.

Should I go for the defence skills next regarding shields or into the tree with ranged stuff maybe?

I can't seem to find much info based around the neutral tree for early game, it's all later game stuff and it seems that the neutral phys tree and the dash stuff is not even really used later on, only some stuff from ranged and defence.

So really my main question is should I be picking skills based on helping me in early game, then respec later into something else entirely? I'm not sure how easy it is to reset the skill tree, so being really careful at the moment what I choose.

Going phys seemed to make sense to start with, but after reading a bit about the game it seems this tree falls right off later on. I imagine you replace the phys artes with an element of choice?

Hopefully you guys have some advice on how to move forward. I really do like this game, but I feel hung up on levelling my character right now and just want to get passed it. I often worry about builds too much and if I'm ruining my character/playthrough by choosing the wrong unlocks.
< >
Showing 1-15 of 18 comments
.VM8RA Aug 5 @ 12:29pm 
ahhh :(

I traded for a helmet at the market, and then I found the same one in a chest not long after, ha ha.

It seemed like a great helmet to get as gave me more health, but I wasted my credits and fruit baskets now.

Ah well, I'm sure it's not going to hit me hard at all as I've been farming loads of materials.

PS: I ended up going for the first health regen node (or at least I will when I get 4 more CP) I thought the one in between that gives a boost to healing items seemed really good. You don't get much from sandwiches, but with the buff they're considerably better. Seemed like a good early game skill to have which I can change when I respec later.

I think after I have the regen node I'll go for some of the shield skills.
Branches don't actually compete for points, as each has their own full stock. You're already a point or two short of being able to max it all by my count, so the way you thought it worked would be horrible.

Also, attacking in neutral is more efficient at preventing Elemental Overload than not attacking, to say nothing of the more obvious problems that not attacking will cause. Furthermore.
.VM8RA Aug 6 @ 1:41pm 
Originally posted by HeraldOfOpera:
Branches don't actually compete for points, as each has their own full stock. You're already a point or two short of being able to max it all by my count, so the way you thought it worked would be horrible.

Also, attacking in neutral is more efficient at preventing Elemental Overload than not attacking, to say nothing of the more obvious problems that not attacking will cause. Furthermore.

Sorry, I know that you unlock both sides of a branch. maybe my wording wasn't best.

I said "So far I have put points into the phys tree to unlock the first 2 skills, so I can switch to either branch"

(I meant I have put the points in to unlock the first two artes in the phys tree, meaning the first two on each side of it)

I have been changing between the two melee ones already to see which I like best.

I was asking what skills/branches are good to get for early game.

At the moment I have the first 4 artes from the phys tree, then I have the health increase and the one that makes healing items better (planning on getting the active health regen as well, but will likely remove these when I respec later)

Would you say going for guard artes or ranged artes are better in the early game, please?

I have no idea when I get access to the elemental stuff, so this is all just in the neutral tree for now.
Last edited by .VM8RA; Aug 6 @ 1:44pm
Originally posted by .VM8RA:
Originally posted by HeraldOfOpera:
Branches don't actually compete for points, as each has their own full stock. You're already a point or two short of being able to max it all by my count, so the way you thought it worked would be horrible.

Also, attacking in neutral is more efficient at preventing Elemental Overload than not attacking, to say nothing of the more obvious problems that not attacking will cause. Furthermore.

Sorry, I know that you unlock both sides of a branch. maybe my wording wasn't best.

I said "So far I have put points into the phys tree to unlock the first 2 skills, so I can switch to either branch"

(I meant I have put the points in to unlock the first two artes in the phys tree, meaning the first two on each side of it)

I have been changing between the two melee ones already to see which I like best.

I was asking what skills/branches are good to get for early game.

At the moment I have the first 4 artes from the phys tree, then I have the health increase and the one that makes healing items better (planning on getting the active health regen as well, but will likely remove these when I respec later)

Would you say going for guard artes or ranged artes are better in the early game, please?

I have no idea when I get access to the elemental stuff, so this is all just in the neutral tree for now.
You can also switch those branches at any time, and you should be able to get all the artes before you fight anything particularly dangerous.
.VM8RA Aug 6 @ 3:28pm 
Originally posted by HeraldOfOpera:
Originally posted by .VM8RA:

Sorry, I know that you unlock both sides of a branch. maybe my wording wasn't best.

I said "So far I have put points into the phys tree to unlock the first 2 skills, so I can switch to either branch"

(I meant I have put the points in to unlock the first two artes in the phys tree, meaning the first two on each side of it)

I have been changing between the two melee ones already to see which I like best.

I was asking what skills/branches are good to get for early game.

At the moment I have the first 4 artes from the phys tree, then I have the health increase and the one that makes healing items better (planning on getting the active health regen as well, but will likely remove these when I respec later)

Would you say going for guard artes or ranged artes are better in the early game, please?

I have no idea when I get access to the elemental stuff, so this is all just in the neutral tree for now.
You can also switch those branches at any time, and you should be able to get all the artes before you fight anything particularly dangerous.

you can switch the branches with the stat bonuses and stuff as well? I am not planning on getting any of the stat ones, but I did invest into the health ones a little bit.

I am picking up gear with health regen as well though, so it;s like a an early/levelling thing I'm working on. I may not even need the health regen from the tree if I have it on my gear... I'll likely have totally different bonuses on my gear later, but as I have found weapons and cloak with regen on it, might as well use for now.

Now I just need to get the money to buy those green tea's to trade for the cloak.
Originally posted by .VM8RA:
Originally posted by HeraldOfOpera:
You can also switch those branches at any time, and you should be able to get all the artes before you fight anything particularly dangerous.

you can switch the branches with the stat bonuses and stuff as well? I am not planning on getting any of the stat ones, but I did invest into the health ones a little bit.

I am picking up gear with health regen as well though, so it;s like a an early/levelling thing I'm working on. I may not even need the health regen from the tree if I have it on my gear... I'll likely have totally different bonuses on my gear later, but as I have found weapons and cloak with regen on it, might as well use for now.

Now I just need to get the money to buy those green tea's to trade for the cloak.
What I mean is the branching path for the artes. You're actually buying both level 1 artes for the price of one, and the same for the following ones until they rejoin at the other end.

Also, it's possible to complete the game at level 1 because equipment matters more than basically anything else.
.VM8RA Aug 7 @ 10:24am 
Originally posted by HeraldOfOpera:
Originally posted by .VM8RA:

you can switch the branches with the stat bonuses and stuff as well? I am not planning on getting any of the stat ones, but I did invest into the health ones a little bit.

I am picking up gear with health regen as well though, so it;s like a an early/levelling thing I'm working on. I may not even need the health regen from the tree if I have it on my gear... I'll likely have totally different bonuses on my gear later, but as I have found weapons and cloak with regen on it, might as well use for now.

Now I just need to get the money to buy those green tea's to trade for the cloak.
What I mean is the branching path for the artes. You're actually buying both level 1 artes for the price of one, and the same for the following ones until they rejoin at the other end.

Also, it's possible to complete the game at level 1 because equipment matters more than basically anything else.

Yeah I know, dude. This is what I've been trying to say. I understand that you unlock 2 when you buy one. ha ha.

I was only here to ask what the better arte unlocks were early game. like should I go for shield or ranged etc.

I went with some shield ones last night, I have made a health regen and spike build. Beat the first fight with the spheromancer flawless. The spike move when it damages on block is so useful for fighting an aggressive fighter like him.

makes me think as well that Cross Code would have made for an awesome PvP game.

I don't play PvP often, but I do like to watch high level stuff like in Dark Souls 3.
.VM8RA Aug 7 @ 12:18pm 
Originally posted by HeraldOfOpera:
Originally posted by .VM8RA:

you can switch the branches with the stat bonuses and stuff as well? I am not planning on getting any of the stat ones, but I did invest into the health ones a little bit.

I am picking up gear with health regen as well though, so it;s like a an early/levelling thing I'm working on. I may not even need the health regen from the tree if I have it on my gear... I'll likely have totally different bonuses on my gear later, but as I have found weapons and cloak with regen on it, might as well use for now.

Now I just need to get the money to buy those green tea's to trade for the cloak.
What I mean is the branching path for the artes. You're actually buying both level 1 artes for the price of one, and the same for the following ones until they rejoin at the other end.

Also, it's possible to complete the game at level 1 because equipment matters more than basically anything else.

Also, just got 4 more points so I can take that health regen perk if I want it. I already have 50% regen from gear, but I'm sure having the perk as well will be great for early game.

I could use those points to go into the ranged tree though and get the extra invul when dashing. Could even get some damage increases, but I'm pretty sure I read that getting stat up's from the skill tree was not the best use of points, as we will get far greater from our gear?

I am doing decent damage output for where I am in the game, so I think either going into the ranged tree or getting the health regen is the right move.

At which point do we get to respec, and is it a one time thing, please?
Originally posted by .VM8RA:
Originally posted by HeraldOfOpera:
What I mean is the branching path for the artes. You're actually buying both level 1 artes for the price of one, and the same for the following ones until they rejoin at the other end.

Also, it's possible to complete the game at level 1 because equipment matters more than basically anything else.

Also, just got 4 more points so I can take that health regen perk if I want it. I already have 50% regen from gear, but I'm sure having the perk as well will be great for early game.

I could use those points to go into the ranged tree though and get the extra invul when dashing. Could even get some damage increases, but I'm pretty sure I read that getting stat up's from the skill tree was not the best use of points, as we will get far greater from our gear?

I am doing decent damage output for where I am in the game, so I think either going into the ranged tree or getting the health regen is the right move.

At which point do we get to respec, and is it a one time thing, please?
Respecs are things you can eventually craft, I unfortunately don't remember exactly when. You'll get a few free over the course of the game, too.
Merim Aug 9 @ 8:27am 
Each branch has its own points. When you unlock a new element, every skill points you have NOT spent, will be there for you to spend. Every level up you get, all of your skills have its own skill points which will be earned. There are certain rewards that gives you skill points specifically for that skill. And you also dont have to unlock every skill in neutral just to "unlock" that part. Just unlock the element and you'll unlock the skill tree for it.
Merim Aug 9 @ 8:29am 
Also worst case scenario if you ever regret choosing a skill from a skill tree, there should be items that would reset your skills so you can reuse them again how you want it. I believe they are limited if I remember correctly also so choose wisely.
.VM8RA Aug 9 @ 9:39am 
Originally posted by Merim:
Each branch has its own points. When you unlock a new element, every skill points you have NOT spent, will be there for you to spend. Every level up you get, all of your skills have its own skill points which will be earned. There are certain rewards that gives you skill points specifically for that skill. And you also dont have to unlock every skill in neutral just to "unlock" that part. Just unlock the element and you'll unlock the skill tree for it.

OK so you're saying that when I unlock the fire tree (for example) I'll have all the points again for that tree, or only unspent ones? Surely if they all have their own points, it won't matter what I spent in Neutral, or do I need to then earn the points again for the new tree?

I'm still not getting it 100%.

I will be doing the dungeon with the fire thing as soon as I locate it anyway though, I'm in the area with that dungeon now.
Merim Aug 9 @ 10:16am 
Originally posted by .VM8RA:
Originally posted by Merim:
Each branch has its own points. When you unlock a new element, every skill points you have NOT spent, will be there for you to spend. Every level up you get, all of your skills have its own skill points which will be earned. There are certain rewards that gives you skill points specifically for that skill. And you also dont have to unlock every skill in neutral just to "unlock" that part. Just unlock the element and you'll unlock the skill tree for it.

OK so you're saying that when I unlock the fire tree (for example) I'll have all the points again for that tree, or only unspent ones? Surely if they all have their own points, it won't matter what I spent in Neutral, or do I need to then earn the points again for the new tree?

I'm still not getting it 100%.

I will be doing the dungeon with the fire thing as soon as I locate it anyway though, I'm in the area with that dungeon now.

When you unlock the fire tree, every points you have not spent on will be obtained for that tree. In example, if you are level 20, you use up 20 neutral points. When you unlock fire at level 20, you will have 20 fire points. So whatever neutral points you had, it wont count because fire points is its own points.
Last edited by Merim; Aug 9 @ 10:17am
Merim Aug 9 @ 10:17am 
This goes on in later elements you unlock.
.VM8RA Aug 9 @ 10:18am 
Originally posted by Merim:
Originally posted by .VM8RA:

OK so you're saying that when I unlock the fire tree (for example) I'll have all the points again for that tree, or only unspent ones? Surely if they all have their own points, it won't matter what I spent in Neutral, or do I need to then earn the points again for the new tree?

I'm still not getting it 100%.

I will be doing the dungeon with the fire thing as soon as I locate it anyway though, I'm in the area with that dungeon now.

When you unlock the fire tree, every points you have not spent on will be obtained for that tree. In example, if you are level 20, you use up 20 neutral points. When you unlock fire at level 20, you will have 20 fire points. So whatever neutral points you had, it wont count because fire points is its own points.

Thanks, yes this is what I thought it must be.

it was just your wording, as you were saying points that were unspent.

At least we got that cleared up anyway :laughing_yeti:
< >
Showing 1-15 of 18 comments
Per page: 1530 50