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Recharging mental energy
Anyone else only able to take the puzzles in short bursts? I typically solve 2 or 3 rooms in a dungeon before my brain fizzles out and I need to take a break because the puzzle seems overwhelming. Then i'll come back 30 minutes later and solve it in two minutes.
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Different people can do it at different rates.
Personally, I've done each dungeon in 1 sitting, with the exception of those that I ran out of time partway through on (usually after 1 or 2 boss attempts).
Don't worry, we're all human and struggle with different things in our own ways.
^^
I do it in huge spikes. Usually I'll solve a dungeon in a single session. Two sessions for the second temple because it was annoying to me. lol

It's funny you mention this though because I had to take a long break from this game after 50 hours of straight playing. Not because it was bad though! It's like sex. You love it obviously and want more of it, but try to do it for too long and you're just so tired out.

I keep getting the impression that CrossCode just constantly pushes you to do more. More than most games anyway. To adapt again and again to worlds, puzzles, enemies, and gameplay mechanics that are indeed exciting but you need to adapt to nonetheless, not to mention constant equipment concerns. This coupled with the games insanely long run time... It really does begin to wear you out. And I wouldn't even say it's bad design at all. It's not the game's fault. It's just how it is. The game is so expansive and it constantly shakes things up a lot. The Bergen Trail/Temple Mine play pretty damn different from the Maroon Valley/Faj'ro Temple. The only thing that's the same are the very core mechanics and some puzzles.
Last edited by Artificial; Mar 14 @ 6:04pm
I did 1 temple run in 1 go then take a rest after the boss killing / moving to next area.
I usually take on a temple in 2 to 4 sittings.
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CrossCode > General Discussions > Topic Details