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CrossCode Anime?
Wouldn't that be awesome?
I still have not completed the game itself, but what I've played so far has been super fun and interesting. I believe that it would make for an awesome anime series as well.
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Japan is obsessed with the "real people in a game" trope. I could see this happening.
Please, the weeabotics don't really need to spread to everything, do they??

Emilie and her cat mouth and moe anime inspired cowlick aside..., Crosscode doesn't need a Japanese incarnation

AT ALL
Please weebs no please pls pls
Ravo Feb 11 @ 4:57pm 
I think chibi sprites and an assortment of references is about the full extent that CrossCode needs to delve into weeb terrain.

Originally posted by tsjanith:
Emilie and her cat mouth and moe anime inspired cowlick aside..., Crosscode doesn't need a Japanese incarnation

AT ALL
Agreed but I'll also add that I consider the anime style expressions a matter of necessity. Simply put, try drawing a subdued expression on a character in a 32^2 pixel image with 256 colors without having half the audience try to figure out if she's being smug or hungry - it's damn near impossible. Those kinds of hyperbolic expressions and ribbon hair really took ground because of the need to differentiate characters and expressions in a limited environment. There's no room for subtlety. If RadicalFish wants off that ride then the low res imagery has to go too, and that's basically every visual asset the game has.
Thanks for sharing. I love the game as much as you do (it's amazing) and thought that it would be nice to have a series based on it (the story is interesting and anime seemed like the most appropriate format). This would open it to a larger audience as well.

However, I now realise that, for some, the prospect of a series based on the game is not as good as it is for me (and a few others).

P.S. I really love the Lea smug expression along with a few others: :leaSmug:
tsjanith Feb 12 @ 6:35am 
Originally posted by Ravo:
I consider the anime style expressions a matter of necessity..

I have to respectfully disagree with this. While there are certainly obvious constraints with said 32^2 pixel image with 256 colors, there is still plenty of room to differentiate (as evidenced by practically every other character in CC) without a damn catmouth and massive perma cowlick. For a smug expression, all it really takes is knitted brows and smile. I'm not really sure what a hungry expression is supposed to look like lol.

With the given constraints there are still, for all intents and purposes, infinite methods to create character in a game's characters ie articles of clothing, headgear, tatoos and what have you which can work in conjunction with their personalities. CC did a great job with their character design. Emilie is the single exception in my opinion
Last edited by tsjanith; Feb 12 @ 6:36am
Ravo Feb 12 @ 12:06pm 
Originally posted by tsjanith:
Originally posted by Ravo:
I consider the anime style expressions a matter of necessity..

I have to respectfully disagree with this. While there are certainly obvious constraints with said 32^2 pixel image with 256 colors, there is still plenty of room to differentiate (as evidenced by practically every other character in CC) without a damn catmouth and massive perma cowlick. For a smug expression, all it really takes is knitted brows and smile. I'm not really sure what a hungry expression is supposed to look like lol.

With the given constraints there are still, for all intents and purposes, infinite methods to create character in a game's characters ie articles of clothing, headgear, tatoos and what have you which can work in conjunction with their personalities. CC did a great job with their character design. Emilie is the single exception in my opinion
I'm probably gonna out myself saying this, but almost every characters has some really heavy anime influence and you're just ignoring it. Almost every male character has spiky, ribbon style hair. Sergey, Emilie, Gautham, Satoshi, they all have a cowlick ("ahoge"). Buggy has this tuft thing in the front covering an eye. D'Kar may as well have dropped straight out of Dragon Ball Z with a mane that size. Some characters have purple hair, some have blue hair, some have green hair. Everyone has exaggerated eyes. Most characters have small pointy chins and hidden ears. If not for having defined noses, these could be drag & dropped into an anime and you'd never see a difference.

crosscode.gamepedia.com/Characters
Originally posted by Ravo:
Originally posted by tsjanith:

I have to respectfully disagree with this. While there are certainly obvious constraints with said 32^2 pixel image with 256 colors, there is still plenty of room to differentiate (as evidenced by practically every other character in CC) without a damn catmouth and massive perma cowlick. For a smug expression, all it really takes is knitted brows and smile. I'm not really sure what a hungry expression is supposed to look like lol.

With the given constraints there are still, for all intents and purposes, infinite methods to create character in a game's characters ie articles of clothing, headgear, tatoos and what have you which can work in conjunction with their personalities. CC did a great job with their character design. Emilie is the single exception in my opinion
I'm probably gonna out myself saying this, but almost every characters has some really heavy anime influence and you're just ignoring it. Almost every male character has spiky, ribbon style hair. Sergey, Emilie, Gautham, Satoshi, they all have a cowlick ("ahoge"). Buggy has this tuft thing in the front covering an eye. D'Kar may as well have dropped straight out of Dragon Ball Z with a mane that size. Some characters have purple hair, some have blue hair, some have green hair. Everyone has exaggerated eyes. Most characters have small pointy chins and hidden ears. If not for having defined noses, these could be drag & dropped into an anime and you'd never see a difference.

crosscode.gamepedia.com/Characters

I love how you skipped Holiday Man - basically a carbon copy of Saitama from One Punch Man :winter2019joyfultearsyul:
tsjanith Feb 12 @ 3:08pm 
Originally posted by Ravo:

almost every characters has some really heavy anime influence and you're just ignoring it. Almost every male character has spiky, ribbon style hair. Sergey, Emilie, Gautham, Satoshi, they all have a cowlick ("ahoge"). Buggy has this tuft thing in the front covering an eye. D'Kar may as well have dropped straight out of Dragon Ball Z with a mane that size. Some characters have purple hair, some have blue hair, some have green hair. Everyone has exaggerated eyes. Most characters have small pointy chins and hidden ears. If not for having defined noses, these could be drag & dropped into an anime and you'd never see a difference.

crosscode.gamepedia.com/Characters

Definitely not ignoring. It's no secret that Crosscode draws its influence primarily from 90s classics Secret of Mana and Chrono Trigger. The origin of those games are also no secret. Chrono Trigger in particular (or so I read) shared an art director (?) with Dragon Ball Z. Given those influences, yes, leaning in that art direction is pretty much a matter of necessity. Certainly not though due to pixel limitations. And given those 2 games were my all time favorite console games as a kid, it only feels natural to me in a "manalike" arpg title.

The cat mouth and cowlick curl 60% the height of the character's head are just uncalled for, and seem like blatant attempt to entice a highly undesirable demographic https://w0.pngwave.com/png/505/1021/konata-izumi-lucky-star-desktop-anime-anime-png-clip-art.png

Frankly though, I find every single aspect of Emilie odious in one way or another.




Originally posted by Ravo:
I'm probably gonna out myself saying this

Lol you're good dude
Ravo Feb 12 @ 4:56pm 
Originally posted by tsjanith:
Frankly though, I find every single aspect of Emilie odious in one way or another.
She's a kid. I always believed she was supposed to be this ball of self contradiction, immaturity, and emotional instability - like a stereotypical teenage girl. On top of that, it's hinted pretty heavily that it's her first VRMMO. Emilie panics over bugs and gets ultra ♥♥♥♥♥y over cancelling a raid because she's not used to how things work in a MMO. She's also incapable of balancing life and gaming for that matter. It made sense to me because being a copy of Shizuka would emotionally make Lea a decade or so older than Emilie.
I had hoped to see Emilie lose composer and start yammering in French long enough for Sergey to program "What?" into her vocabulary but it never happened.
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