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And if it helps if you have assault passive stacks you can just slash alot of random shock eletric balls around with melee much faster then tossing balls into the ball generator.
On the early phases, before it puts up a barrier, you don't even need the button, just get behind the ball and melee it.
First, you load it up with Shock attacks to fill its break gauge. Once it's broken, you charge up a shock orb and fire it at the boss. It's vulnerable now, tear into it. Second phase, break it again as usual, but now instead of firing the shock orb at the boss, you fire it at the wall, and use the button and orb launcher. Then for the third phase, you repeat what you did for the second phase, but after the first orb launcher fires it, slide to the button below/above you real fast to launch the orb again. The fourth phase, you don't have to break it, it's just a slugfest now.
You know you can skip/accelerate through cutscenes by hitting 'g'? (At least, that's what it defaults to for me.)
Even after i wiki'd this i pretty much accidentally successfully redirected this at 3rd or so try and was about to quit again. Atleast, it was easy after this
Tesla boy is much better. The arena is much bigger, the boss's attacks are much less likely to hit you, his weakness is the HP/regen element instead of a glass cannon element, and the timing on his phases is much more generous. The only advantage slime has is that you don't need to break him in phase 3.
...Just melee it at a wall, then run to the switch you need based on which direction it flies. If you have any Assault at all, it charges up and fires in 2 hits. No need to do any careful aiming.
The boss is also very telegraphed and repeats the same attacks in a set sequence which you can literally dodge by moving/dodging around the block in circles. To break the boss, just charge your SP and use the LightningThrow2 Art (Radiant Swarm) as he's charging up his ranged attack. It's an instant break.
Also the timing to dodge. In the future look up to: make a quick dodge to put distance from the attack but chain that dodge with a change of direction one. Like one to the side (or 2), and one up or down. This is mostly useful to dodge almost every melee attack.
I am still at debt with the perfect guard. I would like to practice it in the future, if you can somewhat master the timing i guess that you can be pretty much god haha.
And every time I die and have to try again? UNSKIPPABLE CUTSCENE! Yes, you can hold down a button to fast forward, but you have to stop in the middle for a useless fight against the little blobs... which will probably suck down some HP if you're unlucky, and interrupt your buff sequence. Really, that's adding insult to injury.
Seriously, this is too frustrating. I'm done.
some peoples reffered this game to a "dark souls" like game when it comes to certain bosses. what do you want? a boss which just stands still and waits until you hit him really hard? i mean, if you ever played dark souls know you for what you are in here and if you whining already about this boss will the later bosses break you within seconds.
me in person like chellenging bosses and they should stay as they are+you can dodge him, you are just too slow!
stop focusing on high DMG combos on that boss your primary thing here is focusing on dodge and attack when he is vulnerable and not "i release my strongest attack cause it does tons of damage but is super slow" do that in darksouls and you will always die!
oh yea ... and i repeat myself ... if this boss makes you crying around already and frustrates you ... oh boy ... you will melt on your own into a blob later when ya reach a "specific" boss which i dont want to spoil *giggles* with which i had a lot of trouble =3
and btw unskipable cutscene? when i press pause (for the options menu etc.) was i able to skip cutscene there *shrugs*
If you wanna break the game, just maximize defense on your equips and Circuit, use the Cold element, and use HP Regen buff items. You should be taking very little damage from the boss.
Alternatively, do the Zir'vitar Temple first and pick up the Wave element if you're really finding it impossible. All the challenge goes away, as you'll have high resists...