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[NG+] Strange bug when using enemy boosters
I've started playing with the New game plus (NG+), with the enemy boosters and noticed this bug at two places.I recorded the two occurences.

The first is in Autumn Rise - Pathway 6
https://youtu.be/RTnsw2OKzbI

The second is in Bergen Trail - Rising Path 4
https://youtu.be/2egBsgb0_l0

Here are my modifiers from NG+
https://steamcommunity.com/sharedfiles/filedetails/?id=1894702838
https://steamcommunity.com/sharedfiles/filedetails/?id=1894706604
https://steamcommunity.com/sharedfiles/filedetails/?id=1894706691
Last edited by cetteSara; Oct 20 @ 12:06pm
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Showing 1-2 of 2 comments
I think it has to do with the hostile environment and is probably a bug where it initiates combat when the enemy sees you but disables it immediately since you didn't attack the enemy. I honestly don't know but that's my guess.
Last edited by ierlewine; Nov 3 @ 12:26pm
Yeah, that seems to have something to do with Hostile Habitat. What ierlewine said makes sense. I imagine that's just graphical and they aren't boosted multiple times?
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Showing 1-2 of 2 comments
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