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Warriors are no brainer. They hit hard and can take punishment. The only problem i have with assassins is how squishy they are.
*Gold Star*
ok i'll see myself out now haha...
Like does each item have it's own weight or is it like dark souls and it's just equipment weight? How does it affect movement and mobility? I'm probably going to make an agile assassin and I'm wondering if it would be better to make a small and fast character or if encumbrance is important enough to warrant making a bigger character to not be at high encumbrance levels...