Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As a student you have an option I don't, and that is you can try most of these for free because you are an animation student and are entitled to use them until you finish school that way (I believe). So, why not download what you can and compare them yourself. As you work through one, you're picking up skills you can transfer to the others.
https://www.youtube.com/watch?v=JYj6e-72RDs
It covers the basics of the software, where everything is, as well as basic modeling and texturing
Then once you've figured all of that out, go to this one:
https://www.youtube.com/watch?v=w_HoWL5bSnA
This will walk you through modeling a Dragon, Texturing it, and then Rigging, and Animating it.
They have a bit of overlap in what they teach, but you will learn most of what you need to be fully functional in Blender. They won't cover everything, but you can look up specific things through Google.
P.S.: In the first Tutorial, when you start using reference images for modeling, look up Image Empties, so that you can see the reference image without needing to be aligned exactly with the Z or X axis.