Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Chosens are good targets for nets, but I usually just keep them occupy with tank, stun them if possible and just pierce down by crossbowmens and polearm guys. I believe throwing weapons works even better but i do nto use them.
Unholds may be issue or not - you may snipe beastmasters and hope they go wild, than the combat can be cakewalk if they start mess with enemies. The strategy for them is for me again but simple - snipe down armor with archers and than go near with pole guys and 2 handers to quickly take it down in round, max two.
In general I would not invent special strategy for this fight, would just say it offer lot of opportunities for good ranged bros (which I usually have)
As for lead another party - quite simply, kite it toward the camp and intiate combat when they will cover each other. You will miss XP and loot from kills but it can work, I jsut went through Orc crisis around day 80 by kite or warriors to noble houses units:p
I tend to engage unholds with tanks and leave them to the end, especially armored as they take too long to kill. Nets are good, since they will prevent rotations, so use them wisely. also a spearman can be very useful because he can hold a flank for quite a long time and force some of the chosen to go around and thus waste time. Just be carefull to be able to deal with them when they do come around to your backline. the rest is just dealing a lot of damage, reaves will have throwing weapons and that will hopefully prevent them from all engaging at once.
All of the other consumables, like daze pots,smoke pots, fire pots can come very handy and save lives.
Barbarians love breaking shields of indom characters. take multiple shields on your tanks, orks shields work great here. every time they break shields is every time they don't attack with their scary weapons.
Crossbows peierce the heavy armor. IO use my 2 crossbowmens to kill any enemy in armor 200+ and they do it beofre armor is half damaged. Archers take care for reavers though, thez have usualz light armor on bandit level and uncovered heads =nto rare my head hunter with warbow kill 2 in one round.
Using crossbows to strip armor. don't they deal 75% damage to armor? 38-57 per shot to take down 400\400 armor of unholds? good luck.
If you refer to striping armors I wrote in first post it was with archers and warbows -ofc melee can do the job too, but salvo of quick shots is also very fast way and destorying armor is not wasted as Unhold dont regenerate it. Quite often Unhold is trying go past plethora of own soldiers making him good isolated target (if there are not reavers offering their unprotected head:p
With the enemy formation locked down you'll then want to focus on quickly taking out the chosen and more dangerous reavers. Back row polearms, throwers, and 2H melee bros working around your defensive bros are all effective here and as long as you're suitably leveled and geared should be able to take down even chosen pretty quickly. Once the most dangerous elements are dealt with then it's just a matter of mopping up the rest of the reavers, followed by focusing down the unholds after every other threat is dealt with. Others have mentioned trying to snipe the beastmasters to make the unholds go wild, but I've found this pretty unreliable and offensive efforts are better focused on the chosen and reavers. Sometimes a fencer dualist can make it to the beastmasters and make short work of them, but when trying this there's also a high chance they'll get surrounded and things will end poorly for the dualist.
Chosen are actually a lot squishier than they might appear, far easier to kill than orc warriors for instance, with caveat that they hurt a lot more when they hit you!
You let the wild Unholds slaughter the barbarians (AI is terrible at focusing damage, so they rarely ever succeed at killing an unhold), and then you mop up the survivors.
for me guys 4 guys with mansplitters , some stuners , dagger dudes to neutralize unholds