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The truth about Black Mesa.
What most people don't seem to realize at this point it's that this great Xen masterpiece we've been promised, that's was never going to be a thing, no matter how much you delay this game.

There comes a point where the developer's competence come to a halt, coupled with fatigue and stress, the time they put on it won't mean quality and you can't be in denial about that, while what comes out probably (or hopefully) won't be bad, you'd be a damn fool to get your hopes up.

Because like most games, especially those in development hell, Xen will come out unfinished and unpolished, contrary to what believers would suggest, if you plan to play this game when it "comes out", I hope you revel in the fact that even at the very end you're still just a beta tester.

By this time perhaps one year from now it will be polished to a decent extent, but do you still believe this game can deliver what it's hyped up to be? while I've little doubt that the developers have good intentions, but how highly do you think of their competence really? what does so many scrapped designs tell you? Think about how many great games were made by being reworked on for ages until someone grinds it out of development hell.

A lot of people will reply with "idc as long as its out", and to that I say, good for you mate, in fact I tend to agree, it's Half-life so it's instantly good, isn't that right? and oh, well worth the wait.
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It's just a video game, not the second coming.

As for people's hype and expectations, zen could meet or exceed them and there will still be a select group of "specials" who complain. Such is life, human nature being what it is.
Reminds me of an old saying, "Two twins, one of them is unhappy."


I have 238 games in my backlog and 438 on my wish list, there is always something to play.
It's a game man, there is so much worse going on in life, why not only decide to crush many people's expectations, but also feel the need to even discuss it. It's not your call to decide how others should feel.
Originally posted by Colonel Orange:
It's a game man, there is so much worse going on in life, why not only decide to crush many people's expectations, but also feel the need to even discuss it. It's not your call to decide how others should feel.

If there is so much going on why are you in these forums wasting your time? it's just a game isn't it?

My intent isn't to crush anyone's expectations, I'm simply tired of this unnecessary controversy cycle, it's time we do better for once.
Originally posted by uЙЯёLiAвLӗ Carmuh:
It's just a video game, not the second coming.

As for people's hype and expectations, zen could meet or exceed them and there will still be a select group of "specials" who complain. Such is life, human nature being what it is.
Reminds me of an old saying, "Two twins, one of them is unhappy."


I have 238 games in my backlog and 438 on my wish list, there is always something to play.

So much to play but no reason to do so eh? too bad.
I've been following this project since like 2005 when it was first announced. Crowbar Collective already exceeded my expectations with the first mod release by actually just finishing it and releasing it. It also helped that the finished product happened to be damn good.

Here we are again, nearly 7 years after the initial mod release. CC has taken on a far more ambitious project than just remaking HL. They're essentially crafting a HL Episode's worth of original content. They earned my trust with the original release though. I don't doubt that whatever they release unto the world, it'll be worthy of the HL name.

People's expectations for XEN aren't just blind faith. It's earned trust.
It's going to be like Duke Nukem Forever. I mean DNF is a good and fun game, but people are angry that it did not meet their overhyped expectations after a very long wait. Should DNF came out like on the first promised date in its 2011 released state , people probably wouldn't be angry.

I believe Xen is going to be another "good and fun game" once it is released, but people are probably gonna be angry because of hype + long wait. It has probably come to a point where there's no satisfying people despite you come out with the best product you can possibly produce.

Imagine if Xen was finished and released the same time they completed Lambda Core, but the level designs, puzzles, enemies, etc are exactly like Half-Life Source, I think people are still gonna like it, except maybe a few minor criticisms in the reviews saying the xen part is just normal half life in Source engine but there won't be too many angry hyped people.

At this point, even if the developers released Xen as great as they can, people would just say "all that wait since 2005 for this?". We had a lot of memes about xen taking forever like HL3, countless threads/youtube comments/in-game chats about angry people asking for xen, and the fact that people have already paid for the game. It's gonna be a tough crowd at this point. Even when they leaked the Xen art in 2017 people are already complaining they dislike it and how it looks like Australia coral reef instead of a slimy organic alien world.

Xen will be great when it comes out, no one has any doubts about that fact.


That being said there will always be a minority that will never be happy no matter what, as evidenced by this thread and others like it.
It takes nothing more than little reason to steer the passionate and hopeful man off his sense, Don't get me wrong, no matter how this game turns out to be I'm still actually glad it will exist, but I ask myself, at what cost?

I know that a lot of people will swallow this up as the masterpiece they believed they were getting, and I wish I could be so impressionable, but here's the other side of the community that won't sing victory just for a mediocre existence as a byproduct of an everlasting wait.

The people who can't think objectively about such a thing are the same people that don't understand how this industry works, despite their claims of being "veteran gamers" and brags of never ending backlogs, still learning little more than superfluousness out of the medium and developing nothing of the critical thinking this art form deserves.
Last edited by Face of Mankind; May 16 @ 10:07am
Cylixx May 16 @ 10:47am 
This is so pretentious I almost puked in my mouth.

Originally posted by no way out:
I
The people who can't think objectively about such a thing are the same people that don't understand how this industry works, despite their claims of being "veteran gamers" and brags of never ending backlogs, still learning little more than superfluousness out of the medium and developing nothing of the critical thinking this art form deserves.

What the actual f dude.
sure mate
Just Chill May 16 @ 11:08am 
Plörre!
Dark Sider May 16 @ 11:32am 
Originally posted by no way out:
It takes nothing more than little reason to steer the passionate and hopeful man off his sense, Don't get me wrong, no matter how this game turns out to be I'm still actually glad it will exist, but I ask myself, at what cost?

I know that a lot of people will swallow this up as the masterpiece they believed they were getting, and I wish I could be so impressionable, but here's the other side of the community that won't sing victory just for a mediocre existence as a byproduct of an everlasting wait.

The people who can't think objectively about such a thing are the same people that don't understand how this industry works, despite their claims of being "veteran gamers" and brags of never ending backlogs, still learning little more than superfluousness out of the medium and developing nothing of the critical thinking this art form deserves.

Uh, that cost would be $20. Nothing more than that. Whatever cost you're attributing to art or criticism is an invention wholly your own.

Everything you're saying could be levied against the original Black Mesa release though. That came out and still managed to meet a decade's worth of expectations. You're implying that you know how this industry works. If you did, you'd know that Black Mesa is anomaly. There hasn't been any fan project this ambitious that has actually been this successful, much less released. Most of these fan projects don't get the original developer's support or even their blessing. Crowbar Collective is uncharted territory. You can't compare it to anything else because there's been nothing else like it.
Uh, that cost would be $20. Nothing more than that. Whatever cost you're attributing to art or criticism is an invention wholly your own.

Everything you're saying could be levied against the original Black Mesa release though. That came out and still managed to meet a decade's worth of expectations. You're implying that you know how this industry works. If you did, you'd know that Black Mesa is anomaly. There hasn't been any fan project this ambitious that has actually been this successful, much less released. Most of these fan projects don't get the original developer's support or even their blessing. Crowbar Collective is uncharted territory. You can't compare it to anything else because there's been nothing else like it.

THIS! A thousand times this! THANK you!
Originally posted by Dark Sider:

Uh, that cost would be $20. Nothing more than that. Whatever cost you're attributing to art or criticism is an invention wholly your own.

Everything you're saying could be levied against the original Black Mesa release though. That came out and still managed to meet a decade's worth of expectations. You're implying that you know how this industry works. If you did, you'd know that Black Mesa is anomaly. There hasn't been any fan project this ambitious that has actually been this successful, much less released. Most of these fan projects don't get the original developer's support or even their blessing. Crowbar Collective is uncharted territory. You can't compare it to anything else because there's been nothing else like it.

It's conflicting how you say the cost is 20 bucks... then immediately proceeds to inflate the supposed worth of this game, when it too hasn't been released yet, being ambitious isn't a card to produce the godlike game you people claim this to be.

While it's true that anything Valve related has something unique about it that I shouldn't have to explain, there's nothing "uncharted" about this territory at all, regardless of actual commercial releases, there are successful projects both released and incoming made by fans that do just as ambitious of a job as their ambitious original works, Installation 01, Sonic mania, and Salt and Sanctuary, Hyper Light Drifter, just to name a few. Not to mention the modding scene of Fallout and The Elder Scrolls, that... similarly, are remaking the previous entries of their respective franchises in their current, more modern engine, a little familiar isn't it... while it isn't a commercial release (and many complain that BM is, but I wouldn't) they do have the original developer's blessing, there are other examples that may look obvious in retrospect but I'm not familiar with every game that exists.

At what cost.. I say? money is irrelevant, I'm only concerned with what the game is like, the only thing that matters.
Last edited by Face of Mankind; May 16 @ 1:45pm
Originally posted by Hunter CatzEyes93:
Uh, that cost would be $20. Nothing more than that. Whatever cost you're attributing to art or criticism is an invention wholly your own.

Everything you're saying could be levied against the original Black Mesa release though. That came out and still managed to meet a decade's worth of expectations. You're implying that you know how this industry works. If you did, you'd know that Black Mesa is anomaly. There hasn't been any fan project this ambitious that has actually been this successful, much less released. Most of these fan projects don't get the original developer's support or even their blessing. Crowbar Collective is uncharted territory. You can't compare it to anything else because there's been nothing else like it.

THIS! A thousand times this! THANK you!
yep yep
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Black Mesa > General Discussions > Topic Details