Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Ideas for Rainbow 7
2x4 vs 2x4 => 2 teams (4 squads, 2 squads per team), two objective points (different floor) per round, full interaction between friendly squads, but punish when too long close to each other (so no steamroll 8v4 happens). there could be a new operator that can switch squad in team. also night maps, fully dark so you need flashlight. drop in via helicopter, one for each squad. depends on map. maybe 2x3 vs 2x3 would work even better
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Ubi-WheelyDuck  [developer] Feb 4 @ 6:36am 
Originally posted by thundersolid:
2x4 vs 2x4 => 2 teams (4 squads, 2 squads per team), two objective points (different floor) per round, full interaction between friendly squads, but punish when too long close to each other (so no steamroll 8v4 happens). there could be a new operator that can switch squad in team. also night maps, fully dark so you need flashlight. drop in via helicopter, one for each squad. depends on map. maybe 2x3 vs 2x3 would work even better
Hey thundersolid,

Thank you for kindly taking the time to share your suggestions of what you would like to see in the future.

We use this type of feedback to better understand what players would like to see in the future.

If ever we can help with anything support related, just let us know
Gambit Feb 4 @ 9:09am 
Originally posted by Ubi-WheelyDuck:
We use this type of feedback to better understand what players would like to see in the future.
I would like to see working matchmaking and less arse maps
sorry to sound like a downer but ubisoft most certainly will not take the op suggestions / feedback on board.

stop lying to consumers, pretending you guys care, when it's clear you don't give a f about any one of us.

if you did you wouldn't of removed terrorist hunt or added all those garbage cosmetics or dumbed down the game.

you ain't the same company you were back in 2015, you are much, much worse.
Last edited by Fax_the_Sender; Feb 4 @ 9:35am
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Date Posted: Feb 3 @ 2:19pm
Posts: 3