The Curious Expedition

The Curious Expedition

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Explore procedural modding
Encounter endless possibilities with Curious Expedition mods. From simple items to new characters or expeditions to the moon, everything is possible.
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Recent Announcements
Update 1.3.11: Spanish and Sounds!
Added Spanish translation
Changes
  • Added discord button to main menu
Modding
  • Added support for +vehicle character flag that disables health and loyalty for that character
  • Added support for canDismiss character property that prevents a character from being dismissed by the player when false
  • Added support for 'compactAndStack' event keyword that ensures the given items are optimally stacked
Bugfixes
  • Fixed sound effects not looping seamlessly
  • Fixed performance in main menu
  • Improved expedition generation times
  • Fixed highscore text not being localised in hall of fame
  • Locations can only be revealed if their tile is visible
  • Statuses that block health regeneration or character promotion are now properly displayed as such
  • Fixed explorer portrait displays in highscores screen
  • Native characters now display smaller icons where appropriate
  • When natives show up during an event, they are now displayed in the image
  • Fixed being difficult to click on the 'Roll' button in combat at higher scaling settings
  • Fixed the tutorial hint circle being in the wrong position at higher scaling settings

Update 1.3.10: Polish and Performance
Added Polish translation
Performance and Rendering
  • Added Low Graphics setting that reduced particles
  • If the game detects that it has no GPU, Low Graphics will default to on
  • Added support for 4K UHD Resolution (3840 x 2160): 1:6 pixel ratio
  • Can now toggle Stretching setting independently of Scaling
  • Improved rendering performance
  • Improved loading times
Modding
  • Achievements are now given when mods are enabled (but the debug bar must be disabled)
  • Mods now support spritesheets
  • Range syntax is now supported for replaceTile and removeZones; Radius is deprecated
  • replaceLocations range property supports bonus syntax
  • Runtime Mod event errors are correctly tagged with the mod
  • Localisation Mod errors are correctly tagged with the mod
  • Missing sound files are now correctly detected
Bugfixes
  • Fixed issues with mod language loading and improved logging
  • Fix for Forsaken shrine aftermaths not removing angry natives
  • Fixed village funeral event not allowing extra options when you have a missionary in the party
  • Fix for mousewheel not working on mac
  • Fix for treasure maps not being rendered correctly after loading a savegame
  • Left-clicking on an item while an item is currently being moved no longer attempts to use the clicked-on item, but will instead drop the currently held item if possible
  • When switching an item with one in a different slot while overburdened, the empty spot will no longer be removed
  • Ghost Quest and Giant Spider caves don't become other cave types when interacted with
  • Item and Character achievements work correctly
  • Explosion Expert perk removes locations in all effected tiles
  • Fixed villages always saying you were welcome even when you had a low standing
  • Fixed some unlocalised gameover texts
  • Reset Profile correctly resets Highscores and Achievements
  • Fixed seeing multiple notifications for the same achievement
  • Fixed character unlock notifications not being displayed when the character is actually unlocked
  • Fixed Trippy Trip achievement
  • Fixed Special Visit achievement
  • Fixed stats not being correctly incremented after switching difficulty levels
  • Fixed ranking display in Italian
  • Fixed some rest events not actually including a rest