Galacide
Linux Support Soon?
Saw some signs of Linux support in the depots today. Does this mean Linux will be coming soon?
< >
Показані коментарі 115 із 20
We're working on it, for sure!
Great! :) Looking forward to seeing it
We've got a highly skilled team of penguins working on it!
Цитата допису TheKindredPhantom:
We've got a highly skilled team of penguins working on it!
your jokes literally hurt
Цитата допису mindless:
Цитата допису TheKindredPhantom:
We've got a highly skilled team of penguins working on it!
your jokes literally hurt
I'm punning you to death!
Wow Kindred. Yeah, that was bad. Come on dude, like, at least try?
So, at the moment I'm doing a build for Linux. This game would literally work out of the box, if it weren't for some kind of freeze that is occurring when loading into the game.

I have no experience with gdb or valgrind, but I intend to get the build on the linux machine and see if it's still freezing (there has been a lot of code refactoring since I last tried.)

If it's still freezing, I need to figure out how to get the project compiling in Linux with cmake, and then attempt to debug it I guess? ♥♥♥♥'s hard because at 4.7.1, the version we're on, Unreal doesn't "officially" support native Linux building. So we have to cross-compile.
Цитата допису urinal-cake:
Wow Kindred. Yeah, that was bad. Come on dude, like, at least try?
The worse the pun, the better!
Цитата допису urinal-cake:
Wow Kindred. Yeah, that was bad. Come on dude, like, at least try?
So, at the moment I'm doing a build for Linux. This game would literally work out of the box, if it weren't for some kind of freeze that is occurring when loading into the game.

I have no experience with gdb or valgrind, but I intend to get the build on the linux machine and see if it's still freezing (there has been a lot of code refactoring since I last tried.)

If it's still freezing, I need to figure out how to get the project compiling in Linux with cmake, and then attempt to debug it I guess? ♥♥♥♥'s hard because at 4.7.1, the version we're on, Unreal doesn't "officially" support native Linux building. So we have to cross-compile.
Thanks for the status update, hope it works out. There's a branch that made it easier to build the Linux editor for 4.7 if that helps. I did it with one of the versions and got the basic blueprint stuff to work well.
does Unreal mean an OS X build is also in the works? I already have the game and a Windows PC, but would love to have this on my Mac as well :).
Цитата допису coupler:
does Unreal mean an OS X build is also in the works? I already have the game and a Windows PC, but would love to have this on my Mac as well :).

We are indeed planning on releasing on OS X as well. The Mac build is in a similar boat as the Linux one. We only have one Mac machine to test on, so it's bottlenecked pretty hard there.
I noticed some more activity in steamdb (Linux added as a supported system). Does this mean it's coming soon?
It's in final testing.... ;)
< >
Показані коментарі 115 із 20
На сторінку: 1530 50