Galacide
Zer0]{elvin 10 AGO 2015 a las 4:47 p. m.
Any chance of a 32 bit version of the exe for Win7/32, etc.?
Or is this just an insurmountable limitation of UE4?
I'd really like to play this, but I'm not moving to 64 bit (Win10) for another six months or more :(
There's about 12% of Steam users on 32 bit Windows OSes...compared to about 1% Linux, which IS supported...

(Everyone may yell at me now, heheh)

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urinal-cake  [desarrollador] 12 AGO 2015 a las 9:36 a. m. 
Hey Zer0, I'm going to try and work on this today.
Zer0]{elvin 12 AGO 2015 a las 9:46 a. m. 
Awesome! :D
Zer0]{elvin 12 AGO 2015 a las 9:47 a. m. 
*Fingers crossed*
urinal-cake  [desarrollador] 12 AGO 2015 a las 12:49 p. m. 
So, big surprise, the build was not successful. It was not descriptive, so I'll need to check the logs. I don't have time to go through it today, but I'll work on this more tomorrow.
Zer0]{elvin 12 AGO 2015 a las 12:54 p. m. 
Well thanks for trying :) Is the game built on UE4?
urinal-cake  [desarrollador] 12 AGO 2015 a las 2:26 p. m. 
It is.
Zer0]{elvin 12 AGO 2015 a las 3:00 p. m. 
Does it need the 6GB of memory? That could be a sticking point as the max memory for Win7/32 is 4GB...and you only really get about 3.5GB of that :/
Silverwolf 12 AGO 2015 a las 3:49 p. m. 
It probably doesn't need the 6GB anymore. That number was defined during the beginning of Early Access, and a ton of optimizations have been made since then. I just played through a level and the max memory Galacide was using was 400MB, so yeah, probably not. :p

So, like UC said, we'll check out the 32-bit build logs tomorrow and see about getting that fixed up.
Zer0]{elvin 12 AGO 2015 a las 3:58 p. m. 
Sounds good! Looking forward to giving it a try :)
urinal-cake  [desarrollador] 13 AGO 2015 a las 2:53 p. m. 
Good news Zer0!
The 32 build compiled (After a few fixes from Silverwolf.)

I have to set up a new Depot for Win32 (I'm like 95% sure,) and upload to that depot. I also need to throw new Win64 and Linux builds up tonight, because there were some minor release code changes to get Win32 version working.

Out of curiosity, was there any warning from Steam regarding a lack of Win32 support when you purchased, or when you viewed the Steam Store page?
Zer0]{elvin 13 AGO 2015 a las 7:13 p. m. 
It says:
"MINIMUM:
OS: Windows 7 64-bit " on the Steam sales page...so I saw that after I tried running it, heheh It just says "Failed to start game - missing executable" or something close to that when you try running in on Win7/32.
I got it when Blade Symphony was the special on IndieGameStand. I had already bought Blade Symphony through Steam and didn't need it, but wanted to try Galacide. I don't remember it saying anything about 64 bit only on there.
I don't think Steam will warn you if you're using a 32 bit OS...I'm pretty sure I bought something once that was 64 bit only and I couldn't use it (yet).

Anyway, good news on the build! Hope to try it soon :)
urinal-cake  [desarrollador] 14 AGO 2015 a las 6:59 a. m. 
Last night, I compiled and built the game. It went off to Steam on a new depot[steamdb.info] and was a success. However, I screwed up and forgot to package the files, so the build is a bit bigger than it should be.

I'm going to run the Win32 and Linux build again and should have it all set up on Steam in the next 4 hours.
Zer0]{elvin 14 AGO 2015 a las 10:17 a. m. 
Sweeeeet! :)
urinal-cake  [desarrollador] 14 AGO 2015 a las 12:47 p. m. 
Hey Zer0,
The build is pushing to Steam right now. Can you give it a shot after about 5 minutes?
Zer0]{elvin 14 AGO 2015 a las 1:07 p. m. 
Sure, I will try it when the update appears :)
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