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So, like UC said, we'll check out the 32-bit build logs tomorrow and see about getting that fixed up.
The 32 build compiled (After a few fixes from Silverwolf.)
I have to set up a new Depot for Win32 (I'm like 95% sure,) and upload to that depot. I also need to throw new Win64 and Linux builds up tonight, because there were some minor release code changes to get Win32 version working.
Out of curiosity, was there any warning from Steam regarding a lack of Win32 support when you purchased, or when you viewed the Steam Store page?
"MINIMUM:
OS: Windows 7 64-bit " on the Steam sales page...so I saw that after I tried running it, heheh It just says "Failed to start game - missing executable" or something close to that when you try running in on Win7/32.
I got it when Blade Symphony was the special on IndieGameStand. I had already bought Blade Symphony through Steam and didn't need it, but wanted to try Galacide. I don't remember it saying anything about 64 bit only on there.
I don't think Steam will warn you if you're using a 32 bit OS...I'm pretty sure I bought something once that was 64 bit only and I couldn't use it (yet).
Anyway, good news on the build! Hope to try it soon :)
I'm going to run the Win32 and Linux build again and should have it all set up on Steam in the next 4 hours.
The build is pushing to Steam right now. Can you give it a shot after about 5 minutes?