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Indeed, Puzzle music is coming. Tom's working on it.
We'd like to do some dialog popups in the campaign to give some flavor and backstory to the characters and environments. You can see the concepts for those in the new trailer from the last update. Once we get the level and gameplay designs for the next 3 campaign levels nailed down, we plan on going through and adding in the dialog, potentially contextual dialog based on how many players are playing at the time.
The difficulty scales with additional players, so it may not necessarily be easier with more people. ;)