Galacide
Gritzenizer 30 Jun, 2015 @ 7:30pm
Puzzle mode suggestion.
Can there be some sort, idc what, audio to go with it. I was trying out the puzzles and found myself feeling dull unlike the main missions. This game has really good soundtrack and I wish something was put into the puzzle mode as well. This is a small thing but I thought I should point it out.

Something along the lines of this https://www.youtube.com/watch?v=KNuoGeD9Qeo
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Showing 1-5 of 5 comments
fug4life 30 Jun, 2015 @ 10:40pm 
I think there is puzzle music planned. It certainly was talked about in the past and even some music was concepted with Tom. But I'd have to check with the team to be 100% sure its coming!
Gritzenizer 1 Jul, 2015 @ 5:28am 
This is good to hear, another thing I am wondering, I noticed there was concept art for this game like characters and things like this. Is there any plans for dialouge in the missions to add some sort of plot. Afterall we are defending the galaxy against invasion, would be cool to have some backstory through dialouge with the characters that were drawn up :p
Last edited by Gritzenizer; 1 Jul, 2015 @ 5:29am
Silverwolf 1 Jul, 2015 @ 8:42am 
Originally posted by fug4life:
I think there is puzzle music planned. It certainly was talked about in the past and even some music was concepted with Tom. But I'd have to check with the team to be 100% sure its coming!

Indeed, Puzzle music is coming. Tom's working on it.


Originally posted by Gritzenizer:
This is good to hear, another thing I am wondering, I noticed there was concept art for this game like characters and things like this. Is there any plans for dialouge in the missions to add some sort of plot. Afterall we are defending the galaxy against invasion, would be cool to have some backstory through dialouge with the characters that were drawn up :p

We'd like to do some dialog popups in the campaign to give some flavor and backstory to the characters and environments. You can see the concepts for those in the new trailer from the last update. Once we get the level and gameplay designs for the next 3 campaign levels nailed down, we plan on going through and adding in the dialog, potentially contextual dialog based on how many players are playing at the time.
Sensasian 1 Jul, 2015 @ 9:44pm 
Originally posted by Silverwolf:
contextual dialog based on how many players are playing at the time.
"you must be some kind of new pilot huh? needing the help of your friends..."

Silverwolf 2 Jul, 2015 @ 8:00am 
Originally posted by Thesensasian:
Originally posted by Silverwolf:
contextual dialog based on how many players are playing at the time.
"you must be some kind of new pilot huh? needing the help of your friends..."

The difficulty scales with additional players, so it may not necessarily be easier with more people. ;)
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