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But it works perfectly on my brother's Note 20 Ultra.
So I don't know what the problem is.
I had an auto clicker for idle games. I disabled it and it all magically started working. Thank you so much.
Which is fine in things that use controllers for navigating the Android UI, where "navigate left one item" is a meaningful event... but for anything that tries to get access to the controller to get joystick axis values, see a difference between joystick and d-pad navigation, etc.? Well, those can't find the controller, because the other program has already grabbed that controller and said "this is all mine" down at the accessibility layer.
I have two different PS4 controllers wirelessly linked, one into my PC and one into my Android ( BUT NOT AT The SAME TIME ).
Steam Link perfectly recognizes my PS4 Android controller and it works just fine in the Test screen ( buttons and joysticks ). But when I connect the Steam Link, and I am in Steam Big picture mode the only inputs that the mobile recognizes are the buttons. At the same time the mobile offers me the tactile screen control mode on and when I move into Big Picture config my Android PS4 controller is not there.
I have disconnected the accessibility services in my android settings but same the problem is still there. Any ideas?
I've dealt with the problem you described here. I had the same problems, so that the Kishi is not recognized by Steamlink and so on...
First you have to download the Razer Kishi App from the Playstore.
Then update the version in the app.
The next step is to select and add the Steamlink app under "add new game" in the app.
Now close the Kishi app and look for the developer options in your phone settings.
(If you haven't activated it yet, see how to activate it on your phone.)
Activate USB debugging there and you're done.
Now Steamlink should also be playable via the Kishi (^^)/
Also works with xiaomi redmi phones
Thanks! This fixed all.