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windows has a max of 4 controllers using xinput
if you have any controller plugged into the host directly when you begin streaming, 4 more will be added, breaking xinput for some of the controllers
check steam -> settings -> controller -> [general]
see if they are all listed, and give each an identifiable name (ex. link xbone white)
then when you map controls for bpm/desktop/chord/game you can see which controller you are changing
similarly steam shows one generic controller when these are connected to the link, but whichever one is mapped works as expected in-game. All the x-input signals can be received on host just need to divide these into separate controllers, seems only a small tweak is needed.
i have tried without any other controllers on the host or link -- same result. Might try virtualhere as the host recognizes it as 4 when connected directly, though i'm hoping to avoid this
anyway thanks for reply!
will help support add it to the link
it shows up as 5 devices in windows device manager: usb input device (highlighted) & 4 "game controllers" shown here: https://www.dropbox.com/s/olq6coelok0gygt/GCdevicemgr.jpg?dl=0
the hardware ID screen for the usb input device is here: https://www.dropbox.com/s/trynl334fiuqk4c/usbinputdevice.jpg?dl=0
the hardware ID screens for the 4 HID game controller devices are here:
https://www.dropbox.com/s/vvfcfspsua34zkz/controller1.jpg?dl=0
https://www.dropbox.com/s/ly1ejs7jnme12ms/controller2.jpg?dl=0
https://www.dropbox.com/s/58n0tw9qx94xr6e/controller3.jpg?dl=0
https://www.dropbox.com/s/yhm77nompwcpxfn/controller4.jpg?dl=0
the vendor link to the product's retail website is https://www.evoretro.com/collections/retro-gaming-accessories/products/4-pack-gamecube-controller-bundle-with-4-extension-cords-and-a-4-port-adapter-for-switch-pc
If it does get added to the link, it would make at least one kid (my step bro) super happy! Thanks again!
in particular, that adapter is recognized as 4 input devices. See https://i.imgur.com/k6G4reb.jpg
the evoretro adapter shows up as just 1 input device, and just needs similar treatment from the link as the "mayflash" version. I imagine this would be a quick copy/paste job to fix. Thanks for considering.
That aside, can confirm after some extensive testing that the switch/wii u mode works perfectly with the link. Thanks again!