Steam Link

Steam Link

slouken Jun 8, 2017 @ 5:01pm
Steam Link beta build 624
Changes in build 624:
  • Added missing localized strings for several languages
  • Fixed Bluetooth no longer working after wake from low power mode

Changes in build 623:
  • Added better UI when ethernet is plugged in
  • Fixed regression in WiFi coming back online when waking from low power mode
  • Added streaming setting to specify whether to connect to 2.4 GHz or 5 GHz networks or both
  • Added error message if you check for updates and the Steam Link can't contact the update server

Changes in build 620:
  • Fixed bricked units caused by scratch partition filling up with log files

Changes in build 617:
  • Added the ability to stream from a specific computer, not on the local network (streaming over the Internet is not officially supported)
  • Always use the Ethernet network when it's plugged in
Last edited by slouken; Jul 12, 2017 @ 5:53pm
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Showing 1-15 of 62 comments
saulveloz Jun 8, 2017 @ 8:14pm 
Thanks for the changes, again i'm asking these
Can we have a checkbox disable/enable support Controller configuration
I have still problems with some games and vibration
When i play a game the main controller doesn't vibrate but the controller connected to my pc sometime does instead of the one
Hope we can have back our that as they used to work fine with no problem (vibration and games dont work)
Guy.Brush Jun 9, 2017 @ 9:59am 
Originally posted by slouken:
Added the ability to stream from a specific computer, not on the local network (streaming over the Internet is not officially supported)
Can we have more informations about this?
I was not able to find any difference and it looks really interesting!
Thanks in advance!
Last edited by Guy.Brush; Jun 9, 2017 @ 10:00am
slouken Jun 9, 2017 @ 10:39am 
Originally posted by saulveloz:
Thanks for the changes, again i'm asking these
Can we have a checkbox disable/enable support Controller configuration
I have still problems with some games and vibration
When i play a game the main controller doesn't vibrate but the controller connected to my pc sometime does instead of the one
Hope we can have back our that as they used to work fine with no problem (vibration and games dont work)

Can you describe your setup and the exact steps that you're taking and the behavior you want?

For context, Steam automatically enables passing game controller information when the game uses the APIs that Steam has hooked to provide streaming game controller data. If that doesn't happen, then either there's a bug in Steam which needs to be fixed, or the game isn't actually reading the game controller data that Steam would provide and providing the data wouldn't help. I'd like to try to reproduce your setup so I can understand which it is here.
slouken Jun 9, 2017 @ 10:42am 
Originally posted by Guy.Brush:
Originally posted by slouken:
Added the ability to stream from a specific computer, not on the local network (streaming over the Internet is not officially supported)
Can we have more informations about this?
I was not able to find any difference and it looks really interesting!
Thanks in advance!

Press (Y) when adding a computer, and you'll be able to enter the IP or hostname of another computer running Steam. This is designed to help with complex home network setups where routers may have the PC and Steam Link on different, routable, networks.

If you enter this and your computer doesn't show up, make sure that you've entered the address correctly, your computer can ping your Steam Link, and there's no firewall protection on your computer or the intermediate routers that is interfering.

Cheers!
LexicDarkA7 Jun 9, 2017 @ 7:43pm 
can you please add a featre so that steam link can be locked to a specific montor, so that when i move my mouse it changes to the main montors desktop. Also a fetrue for the mouse and keybaord is not locked to the screen with big picture mode, so that i can use the controller to navigate big picture mode. Also when will the xbox one controller wireless adptor be supported natively.
Lokyst Jun 10, 2017 @ 2:45pm 
I swear I used to be able to use the Steam Link with Steam in Offline mode by going into Big Picture Mode on my pc, but that does not seem to be working anymore. Is it possible this latest change broke it, or am I going insane?
Lokyst Jun 10, 2017 @ 2:53pm 
OMG thank you. I swear I searched first >_<
Grumpy Brit Jun 10, 2017 @ 4:18pm 
Originally posted by slouken:
Originally posted by saulveloz:
Thanks for the changes, again i'm asking these
Can we have a checkbox disable/enable support Controller configuration
I have still problems with some games and vibration
When i play a game the main controller doesn't vibrate but the controller connected to my pc sometime does instead of the one
Hope we can have back our that as they used to work fine with no problem (vibration and games dont work)

Can you describe your setup and the exact steps that you're taking and the behavior you want?

For context, Steam automatically enables passing game controller information when the game uses the APIs that Steam has hooked to provide streaming game controller data. If that doesn't happen, then either there's a bug in Steam which needs to be fixed, or the game isn't actually reading the game controller data that Steam would provide and providing the data wouldn't help. I'd like to try to reproduce your setup so I can understand which it is here.

I have almost the same issue as above. I have a Steam Link connected to a powered USB Hub so I can plug more controllers in than the Link Allows. It was all working fine until recently and now I have an Xbox One Controller where Vibration used to work just fine in all games, now only works in a few. All the vibration is getting pushed to the XBox 360 controller that is also plugged in but not in use. So I can be playing a game using the One Controller, and yet the 360 is the only one doing any rumble regardless. Checking in Big Picture it identifies both controllers and will push the vibrate to both of them as intended, but games its now not working, but it was a few weeks ago just fine with the same setup.

Tried rolling back Steam on the Host PC from Beta to Stable and its still the same. Looked for and deleted the controller config folders from within Steam in the hope that its just a config issue, but still the same.
Slice o' Pizza Jun 10, 2017 @ 4:39pm 
Thanks for continuing to update the Steam Link, it is much appreciated.

I too am having problems with controller vibration. It doesn't work in any of my games. The controller does, however, vibrate when pressing the "detect" button in Big Picture Mode.

I'm using a Wii U Pro Controller over bluetooth, and I have an Xbox One S controller plugged into my computer. My setup hasn't changed in the last 4-5 months, so I'm lead to believe that something has changed in one of the later builds for the Link.
Guy.Brush Jun 11, 2017 @ 11:19pm 
Originally posted by slouken:
Originally posted by Guy.Brush:
Can we have more informations about this?
I was not able to find any difference and it looks really interesting!
Thanks in advance!

Press (Y) when adding a computer, and you'll be able to enter the IP or hostname of another computer running Steam. This is designed to help with complex home network setups where routers may have the PC and Steam Link on different, routable, networks.

If you enter this and your computer doesn't show up, make sure that you've entered the address correctly, your computer can ping your Steam Link, and there's no firewall protection on your computer or the intermediate routers that is interfering.

Cheers!

Thanks for the answer!
Have a good day!
daninthemix Jun 11, 2017 @ 11:21pm 
Don't suppose there's any chance of you looking at supporting UWP games over the Link (e.g. Forza Horizon 3)?
Sr_psycho Jun 12, 2017 @ 7:15am 
Fixit "disconect controller" function with ds4 adapter please :(
Last edited by Sr_psycho; Jun 12, 2017 @ 7:53am
saulveloz Jun 13, 2017 @ 5:16am 
Originally posted by slouken:
Originally posted by saulveloz:
Thanks for the changes, again i'm asking these
Can we have a checkbox disable/enable support Controller configuration
I have still problems with some games and vibration
When i play a game the main controller doesn't vibrate but the controller connected to my pc sometime does instead of the one
Hope we can have back our that as they used to work fine with no problem (vibration and games dont work)

Can you describe your setup and the exact steps that you're taking and the behavior you want?

For context, Steam automatically enables passing game controller information when the game uses the APIs that Steam has hooked to provide streaming game controller data. If that doesn't happen, then either there's a bug in Steam which needs to be fixed, or the game isn't actually reading the game controller data that Steam would provide and providing the data wouldn't help. I'd like to try to reproduce your setup so I can understand which it is here.
My setup
I have my steam link wired with ethernet connected to my router both pc and Link
Gpu gtx 980 latest drivers
Windows 10 64
Beta build 617 both in pc and link
I always have an Xbox 360 Wired Controller connected to my pc
In "non-steam games" vibration doesn't work for first player and sometimes when playing with 2 controllers vibration of the first controller is on the second one (when i crash or something the second controller gets first controller vibration)
On Skitbold! game when the second player wants to join it makes a third player to join to at the same time, but the second player can only select one character (so no double input but when pressing A acts like a double input)
Vibration doesn't work in Rocket League or sometimes it goes crazy and vibrates whenever it wants or it has a massive delay
Also in Move or Die! vibration doesn't work and other games too (steam games and non steam games)
All the games listed have been tested with the same controllers on my main pc and worked fine and before the Steam Client Beta Update that forces to recognice our Controllers as Steam Controllers worked fine too
hope we can get back the controllers as they used to be and the people that want to use the "controller configuration support" just tick the "Enable Xbox controllers support"
I'll try adding pictures or video later
Last edited by saulveloz; Jun 13, 2017 @ 5:17am
slouken Jun 13, 2017 @ 11:24am 
Originally posted by saulveloz:
Originally posted by slouken:

Can you describe your setup and the exact steps that you're taking and the behavior you want?

For context, Steam automatically enables passing game controller information when the game uses the APIs that Steam has hooked to provide streaming game controller data. If that doesn't happen, then either there's a bug in Steam which needs to be fixed, or the game isn't actually reading the game controller data that Steam would provide and providing the data wouldn't help. I'd like to try to reproduce your setup so I can understand which it is here.
My setup
I have my steam link wired with ethernet connected to my router both pc and Link
Gpu gtx 980 latest drivers
Windows 10 64
Beta build 617 both in pc and link
I always have an Xbox 360 Wired Controller connected to my pc
In "non-steam games" vibration doesn't work for first player and sometimes when playing with 2 controllers vibration of the first controller is on the second one (when i crash or something the second controller gets first controller vibration)
On Skitbold! game when the second player wants to join it makes a third player to join to at the same time, but the second player can only select one character (so no double input but when pressing A acts like a double input)
Vibration doesn't work in Rocket League or sometimes it goes crazy and vibrates whenever it wants or it has a massive delay
Also in Move or Die! vibration doesn't work and other games too (steam games and non steam games)
All the games listed have been tested with the same controllers on my main pc and worked fine and before the Steam Client Beta Update that forces to recognice our Controllers as Steam Controllers worked fine too
hope we can get back the controllers as they used to be and the people that want to use the "controller configuration support" just tick the "Enable Xbox controllers support"
I'll try adding pictures or video later

So you're saying you have one XBox 360 controller wired to your computer, and how many and what kind of controllers do you have plugged into the Steam Link? Are you hot-plugging any of them, or are they all attached at startup?

Can you please try the latest Steam client beta update? I think the vibration issue may be fixed.
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Date Posted: Jun 8, 2017 @ 5:01pm
Posts: 62