UnReal World

UnReal World

This topic has been locked
Brygun Dec 4, 2023 @ 10:23pm
[outdated] BAC updated for 3.82
I've just done the BAC updates for 3.82.

https://www.unrealworld.fi/forums/index.php?topic=7176.msg22672#msg22672

Note this thread is meant just as announcement. Please post at the above thread.
>>>

Edit: Had someone used the link above they would have seen the instructions for 3.83 changes and given the crap attitude Im even less motivated to make changes for 3.84.

As was told from the beginning this was set for the game version 3.82 so use that version or use the above link to see what's up.

Not really supporting steam comments especially after kitten's tantrum
Last edited by Brygun; Apr 30, 2024 @ 8:30am
< >
Showing 1-9 of 9 comments
Killer Kitten Mar 27, 2024 @ 5:25pm 
DO NOT LOAD THIS MOD. IT BREAKS THE GAME. YOU CAN'T HAFT NEW HANDLES FOR YOUR WEAPONS IF YOU USE THIS MOD!!!

Of course they do have a work around! Which is as follows:

"Most of it still works. The only conflict I've seen so far is that the new hafting menu (H) key is now overlapping with the BAC mod's Hide and Bone menu key, but that can be quite easily fixed by modifying the menudef_BAC.txt file yourself."

Do they say how to do that? Of course not! Why would they tell you how to do a work around?

If anyone knows how to do this work around, to where I can get the hafting menu back, i will seriously pay you. I'm not kidding. This is rediculous that people think everyone who mods is a modder.
Last edited by Killer Kitten; Mar 27, 2024 @ 8:03pm
Brygun Apr 29, 2024 @ 10:25am 
What Kitten didn't pay attention to is the game version 3.82

Each new update is breaking large mods in the mod collision problem that was discussed with but dismissed... so it continues.

It works for 3.82 not for others.

The mod discussion thread is on the Unreal forums. Posting a note here was a kindness.
https://www.unrealworld.fi/forums/index.php?topic=7176.30

And oh.. that is the 3.82 game version with the game breaking things in 3.83 and 3.84
Killer Kitten Apr 29, 2024 @ 1:09pm 
Originally posted by Brygun:
What Kitten didn't pay attention to is the game version 3.82

Each new update is breaking large mods in the mod collision problem that was discussed with but dismissed... so it continues.

It works for 3.82 not for others.

The mod discussion thread is on the Unreal forums. Posting a note here was a kindness.
https://www.unrealworld.fi/forums/index.php?topic=7176.30

And oh.. that is the 3.82 game version with the game breaking things in 3.83 and 3.84
What Brygrun doesn't seem to realize is that people who down load mods don't necessarily mod themselves.

He also doesn't realize that I am saying the exact same thing he is saying: that there will be issues with the mod because of the various versions. Since the new hafting mechanic is a pretty vital mechanic, this overlap problem is not a small problem, particularly when someone doesn't mod and therefore cannot fix it themselves.
Last edited by Killer Kitten; Apr 29, 2024 @ 1:10pm
Brygun Apr 29, 2024 @ 11:31pm 
Dude... you've got a chip on your shoulder attitude making guesses at what I "realize". Now you are a "mind reader".

The link in the first post told you where to go discuss the mod which did indeed tell you what was needed and precise coding to do. Had you followed basic instructions...

"Note this thread is meant just as announcement. Please post at the above thread."

*cough*

Actually the hafting mechanic isn't a vital mechanic... BAC already let you make axes and even take off axe heads >already<.

It was nice of Saami to start the transition to puasable crafting and incorporate modded features which at least one would be needed for testing.
Brygun Apr 29, 2024 @ 11:32pm 
Just gonna Block Kitten now. Kids with attitudes aren't what I'm around for.
Killer Kitten Apr 30, 2024 @ 2:35am 
Originally posted by Brygun:
Dude... you've got a chip on your shoulder attitude making guesses at what I "realize". Now you are a "mind reader".

The link in the first post told you where to go discuss the mod which did indeed tell you what was needed and precise coding to do. Had you followed basic instructions...

"Note this thread is meant just as announcement. Please post at the above thread."

*cough*

Actually the hafting mechanic isn't a vital mechanic... BAC already let you make axes and even take off axe heads >already<.

It was nice of Saami to start the transition to puasable crafting and incorporate modded features which at least one would be needed for testing.
Yeah it does. Now. AFTER I MENTIONED IT WOULD BE NICE IF THEY POSTED THE SOLUTION FOR THOSE WHO DON'T MOD!!!

So, you're welcome... I guess.
Last edited by Killer Kitten; Apr 30, 2024 @ 2:38am
Brygun Apr 30, 2024 @ 8:16am 
Originally posted by Brygun:
I've just done the BAC updates for 3.82.

https://www.unrealworld.fi/forums/index.php?topic=7176.msg22672#msg22672

Note this thread is meant just as announcement. Please post at the above thread.

I refer you to the original post

where... as explained...

The link in the first post told you where to go discuss the mod which did indeed tell you what was needed and precise coding to do. Had you followed basic instructions...

But precious Kitten can't do that.
Brygun Apr 30, 2024 @ 8:18am 
Erkka can you lock the thread?
Mont Apr 30, 2024 @ 8:40am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
< >
Showing 1-9 of 9 comments
Per page: 1530 50