Bannerlands

Bannerlands

Feedback on Demo
+++ VERY interesting new mechanic (the 4x4 grid with activating rows is a great idea) that improve on the original game and makes it fresh and adds an additional layer of strategy.
++ Tutorial is well done and clear. Bravo!
+ Haven't tested all the AIs but Hard AI feels hard, I like it!
+ Original sound effects and music add that nostalgic touch and makes you feel at home while playing the game.

-- Art style is, again, my main gripe and I REALLY wish you could modify some of the drawings that really shout: "Look, I'm AI!!!" (like Master Builder and the parchment he holds which it's shown at the wrong angle). Some of the drawings don't bother me that much but the majority do and there are a few that don't fit the theme in my opinion... like the Fire of Industry (? I don't recall if this is the correct name for that card) which seems more appropriate for a dark fantasy setting.

? No MP atm so I can't say how well the code behaves and if there's a way to play async aside real time

> Would love a card database viewer
> Would love an UNDO if I accidentally hit the wrong target or acquire a wrong card.
Last edited by Spectral B4dger; Nov 3, 2025 @ 9:40am
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Showing 1-3 of 3 comments
Dark Inertia Studios  [developer] Nov 3, 2025 @ 5:29pm 
Thank you for the feedback!

- Glad you like the gameplay changes.
- Yes, I think I need to go through and identify the worst illustrations and take another pass at them. I agree completely. It would be hard to change the entire style but individual pieces can be addressed.
- "Quick Hotseat" is the only MP mode at the moment, but it is for two people sitting together in front of the same screen. The way I implemented this, it will be pretty easy to support both realtime and async MP or switching back and forth. I kept that in mind while I was developing. Out of curiosity, what would be your preferred online multiplayer mode: playing with friends or random matchmaking? And would you mostly play realtime or async?
- There is a card database viewer which you can access from the Settings menu (the "Collection" button). I'll try to make this more obvious. There is a Rulebook there too. Note that there will be more cards in the final release.
- There is an Undo button in the lower left of the battle (near the speed buttons). But it is only available at particular times. If a click causes new information to be revealed (for example the drafting of new cards from the deck), then you cannot Undo that click. But otherwise you can. It's also not in the Tutorial battle.
Spectral B4dger Nov 4, 2025 @ 9:36am 
1
Ah right! There it is! (the Undo button) I was expecting to see the usual counterclockwise circular arrow. :lunar2019grinningpig: Also, thanks for pointing to me the Collection database.. that's quite helpful!

From the database the cards that I would touch up are:

Spearmen - spear in the hand of the center character looks curved (seems more a bow) and also there are spears that appear to be floating in the air and/or incorrectly angled.
Starter Infantry III & IV - Swords in the hand of the soldiers.
Warrior Poets - Weapons
Conquistadores - Spanish armors!
Huntresses - add some weapons?
The Assacani - weird spears coming out of horses heads
ALL THE CATAPULTS! :trolol:
Master Builder - parchment is wrong
Starter Underworld I - Leg of the man looks snapped/weirdly angled?
Arms Dealer - weird weapon / man stabbing his own hand
Fires of Industry - too fantasy?
Gold Mine - seems more honey dripping from the stone walls
Good Trade Deal - weird handshake
Construction - see Master Builder
Horses - The horse has TWO heads!! ::lunar2019grinningpig:

Question > is there a particular reason the Unholy Practitioner is in the Holy category if he's UNHOLY :steammocking:?

Regarding the MP, I like a lot to play Async (especially on mobile). I almost never play Live as it's too difficult for me to sit down and play a full game session in one shot.
Each mode of course has its advantages and disadvantages and people have their own preferences, so it's very subjective.
I really enjoy playing async because:
- no time constrains (aside the time limit set in the app to take your turn. Usually 12h, 24h, 72h or unlimited)
- can play with friends from different time zones.
- perfect for my daily routine (I can play a few rounds, then stop and pick up later if something happens in the meantime)
Dark Inertia Studios  [developer] Nov 5, 2025 @ 7:18am 
Thank you for this feedback, it will be very helpful. To answer your question about the Unholy Practitioner, I like to think about combos between various categories, both mechanically and thematically. This card could have been either a Holy (the ability revives another card) or an Underworld (due to the requirement). I think in my head he's more like a mystical/occult figure than a criminal. Maybe he was a holy man who turned to a darker power out of desperation. But also I probably needed a new Holy card more than I needed a new Underworld card at the time when I added it. :) There's definitely some overlap/blurring between the categories.
Last edited by Dark Inertia Studios; Nov 5, 2025 @ 7:19am
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