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New spells, rituals, or alchemical preparations (p. 316) can be learned by studying spell formulae or finding some mentor (either a spirit or another Awakened individual) to teach you. Some magicians may be lucky enough to have a library of collected scrolls and grimoires passed down from previous generations. They also could have an Awakened family member teach them a new spell. For the rest of the Awakened, there are online communities such as SpellSource and Magiknet that hold collections of formulae submitted from various traditions. These networks are generally supported by one or more corporations, meaning that in order to use it, you’ll need have a legal SIN and a license to practice magic. Established magicians sometimes work in the grey area of teaching unlicensed magicians, picking up a little extra nuyen by passing on
knowledge to someone not quite as experienced.
This for the most part. I've read that mages view magic in a more book-ish science-y way. So where would our PC, who grew up on the streets, learn to be a mage. Like she/he awakened, they feel the magic mojo, but where would they learn to actually use that magic?
I already answered with the information directly from the core rulebok in post #4.
Yup! I gotcha!
For my own part, I am playing a mage right now, and I like to imagine that he practices the tradition of chaos magic. Basically the jeet-kun-do of spellcasting, that teaches you should borrow from many traditions, pick up what works, discard what doesn't, and that magic is meant to be felt and practiced more than studied and understood.
in that - I imagine that a mage with no training could spend many, many years perfecting spells. So then, a safe way of trading magic for Nuyen is then developed - and a legacy of trade begins - time you could spend learning vs Nuyen for quick knowledge. Plus hippie types like Yoda could pass on knowledge for free of course.
anyone have any thoughts on what corporate mages learn? be funny if there were company policy on endorsed spells.
As far as corporate mages, that is also going to be influenced by their tradition, though shamanic traditions are uncommon in the megacorps (with the exception of the Shinto tradition in the Japanacorps). Magicians are also a bit rarer than the video games would indicate. A lot of corporate mages aren't really lifers. Many of them came to the corp later in life, or were extracted from another corp. They often work like consultants in their area of expertise, meaning that they are recruited for the expertise they already possess, so they probably learn their spells the same way that everyone else does. That being said, once they do join up they would likely be given access to a large library of arcane knowledge, which would be one of the incentives to sign a corporate contract in the first place.
as i understand, not every magically active person in this world is straight forward magic caster... that's why you can unlock magic skills even way later in game. you can even unlock totem later, role-play as if you was "called" at some point.