ARK: Survival Evolved

ARK: Survival Evolved

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Jeremy Drake Stieglitz  [developer] Jun 3, 2015 @ 2:31pm
Current (v170.0) Patch Notes
Current Version:

v1.70:

* Added missing "Spyglass" engram (like binoculars), which also enables you to craft the later glasswares. Moved the "Scope" Weapon Attachment to level 30, down from level 40.

* Balance: Fist Damage reduced by 20%, Argentavis AI aggressiveness reduced by 25%, Tran Arrow Tranq-Power increased by 20%, Slingshot Torpidity Power Decreased by 10%

* Reduced the rate at which food spoils in the inventory of an NPC creature, by 75%, to aid long-term creature maintenance

* Implemented a "Low Memory (4 GB RAM)" and "Low Memory DX10" launch options that reduces graphics and audio effects to save about 800 MB RAM, likely enabling 4GB RAM players to get past infinite-loading screens.

* Reimplemented stylish animated-movie loading screen, fixed up some graphics on the "Play Local" menu, exposed various gameplay options to the "Play Local" menu, so that you can more easily customize your own server or local play experience.

* Added an option to hide the Server Name from your Pause Menu, so that streamers don't have to give away what server they're playing on.

* Selfie orbit cam, [K] by default, now collides with structures geometry so that you can't use it to... spy... into other players' houses... creeper!

* Added 3 "PvP-Hardcore-OfficialServers"... for the truly hardcore (you have to create a new survivor after each death :)

* Added ?MapPlayerLocation command argument for player-hosted servers, when used will display the current player location on the 3D Map. (not very hardcore/realistic ;)

* Populated small pickupable rocks across all of the ARK's beaches, not just in the southern coasts.

* Increased # of server search from 50 to 100
* Filter "password protected" servers on the Steam backend, rather than locally, to return more servers

* Fixed a Localization crash
* AZERTY French keyboards can now rebind keys properly
* Initial DirectX10 Shader Model 4 support -- ubersky won't yet render :-P. Also reduces game memory footprint by ~400 MB

* Player counts on the server browser are now correct and accurate
* Getting "Winded" in water no longer prevents you from swimming upwards completely -- you now just swim upwards more slowly, and so are less likely to absolutely drown.
* Pause Menu now lists the Server name
* Server browser now has a list of "Survivor's Servers", upon whihc you have a survivor, Favorite Servers, and Friend's Servers
* Fixed an issue where NPC's would not attack often at lower-FPS times on servers
* Broadcast Server messages now force the chat to appear (typically used to notify of server maintance)
* Bonus Item Skins (Stomped Glasses, Cowboy Hat, Noble Saddle) are permanent, locked to your character, and given again after respawn (dropping them simply removes them if you don't want them -- if you want to keep them, apply them to an item).
* Fixed some graphical artifacts with the water, waterline, and underwater particles
* Slingshot torpidity multiplier reduced slightly
* Inventory Key can now be rebound
* Arrow keys now turn rather than strafe, and can be rebound




Previous Versions:
v1.608 (Client): Fixed the singleplayer-side post-load performance problem. At least the BIG one :) ... 15-30 miliseconds per frame saved after singleplayer load on one of our test machines. Baby steps... baby steps... :)

v1.607 (Client): Fixed two client and server crash cases

v1.602: Blackscreen issue should be fixed! Added more official servers. Fixed a few potential chat crashes.
Working on ShaderModel 4 support and singleplayer performance reloading....

v1.601: Full servers will still appear in server-list now

v1.60: Listing/Refreshing of servers fixed

v1.557:
* Chatbox can no longer be opened in singleplayer games.

* Rebuilt the game content with 2K textures rather than 4K for most. This may help prevent disk and memory thrashing that could have adversely affected performance on some machines.

v1.556:
* Reverted loading screen to static image, might eliminate "black screen of death" when loading into singleplayer mode.

* Made a backend change that may have fixed the backend server issues. We have to update ALL of the servers to fully fix it, but we are gradually rolling that out over this night.
Last edited by Jeremy Drake Stieglitz; Jun 4, 2015 @ 9:15am
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Showing 1-15 of 653 comments
Originally posted by Drake:
v1.602: Blackscreen issue should be fixed! Added more official servers. Fixed a few potential chat crashes.
Working on ShaderModel 4 support and singleplayer performance reloading....

v1.601:

v1.60: Listing/Refreshing of servers fixed

v1.557:
* Chatbox can no longer be opened in singleplayer games.

* Rebuilt the game content with 2K textures rather than 4K for most. This may help prevent disk and memory thrashing that could have adversely affected performance on some machines.

v1.556:
* Reverted loading screen to static image, might eliminate "black screen of death" when loading into singleplayer mode.

* Made a backend change that may have fixed the backend server issues. We have to update ALL of the servers to fully fix it, but we are gradually rolling that out over this night.
What about the optimizing?
Ebon Septemus Jun 3, 2015 @ 2:32pm 
Good stuff. I like it.
I want to connect to my server that is on my same network. Friends are able to play but not me
Last edited by アクション Dan; Jun 3, 2015 @ 2:33pm
[3RDUK] m14srv Jun 3, 2015 @ 2:33pm 
any idea what this error is ?
Problem signature:
Problem Event Name: APPCRASH
Application Name: ShooterGame.exe
Application Version: 4.5.1.0
Application Timestamp: 556f6e20
Fault Module Name: MSVCR120.dll
Fault Module Version: 12.0.21005.1
Fault Module Timestamp: 524f83ff
Exception Code: c000001d
Exception Offset: 0000000000099070
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 2057
Additional Information 1: d015
Additional Information 2: d0154333ec9eb2ffb8a375a5172ec95e
Additional Information 3: dd1a
Additional Information 4: dd1aae462dd9b5aecc3c1813dd9432d7
alexandeer12 Jun 3, 2015 @ 2:33pm 
Give them some ♥♥♥♥♥♥♥ time wtf, it's been a ♥♥♥♥♥♥♥ day.
Serphilith Jun 3, 2015 @ 2:34pm 
Originally posted by ✯ AdrianMarpana:
What about the optimizing?

Optimizing takes time, give it a week, maybe more
Starlet Jun 3, 2015 @ 2:34pm 
Keep it coming!
GuvNaylor Jun 3, 2015 @ 2:34pm 
Originally posted by ✯ AdrianMarpana:
Originally posted by Drake:
v1.602: Blackscreen issue should be fixed! Added more official servers. Fixed a few potential chat crashes.
Working on ShaderModel 4 support and singleplayer performance reloading....

v1.601:

v1.60: Listing/Refreshing of servers fixed

v1.557:
* Chatbox can no longer be opened in singleplayer games.

* Rebuilt the game content with 2K textures rather than 4K for most. This may help prevent disk and memory thrashing that could have adversely affected performance on some machines.

v1.556:
* Reverted loading screen to static image, might eliminate "black screen of death" when loading into singleplayer mode.

* Made a backend change that may have fixed the backend server issues. We have to update ALL of the servers to fully fix it, but we are gradually rolling that out over this night.
What about the optimizing?

are u dumb ...
* Rebuilt the game content with 2K textures rather than 4K for most. This may help prevent disk and memory thrashing that could have adversely affected performance on some machines.

that is an attempt to make the fps better be happy with it
Agneous Jun 3, 2015 @ 2:34pm 
Originally posted by ✯ AdrianMarpana:
Originally posted by Drake:
v1.602: Blackscreen issue should be fixed! Added more official servers. Fixed a few potential chat crashes.
Working on ShaderModel 4 support and singleplayer performance reloading....

v1.601:

v1.60: Listing/Refreshing of servers fixed

v1.557:
* Chatbox can no longer be opened in singleplayer games.

* Rebuilt the game content with 2K textures rather than 4K for most. This may help prevent disk and memory thrashing that could have adversely affected performance on some machines.

v1.556:
* Reverted loading screen to static image, might eliminate "black screen of death" when loading into singleplayer mode.

* Made a backend change that may have fixed the backend server issues. We have to update ALL of the servers to fully fix it, but we are gradually rolling that out over this night.
What about the optimizing?
How about more servers? can't get in a offical one for last two hours. so lame.
raullosky11 Jun 3, 2015 @ 2:34pm 
i also have the problem of the cooked file
123 Jun 3, 2015 @ 2:34pm 
Awsome!Keep up the great work Drake.
Serphilith Jun 3, 2015 @ 2:35pm 
Originally posted by m14sam:
any idea what this error is ?
Fault Module Name: MSVCR120.dll

Reinstall Visual C
Found: Steam\steamapps\common\ARK\_CommonRedist\vcredist
Mytuka Jun 3, 2015 @ 2:36pm 
Fix the download bug pls :-(
GenoMan Jun 3, 2015 @ 2:36pm 
Thats all fine but it seems you should try using half the amount of trees and wildlife..for 1 it could use less of both and for 2 it will help out with fps
SynthetiK Jun 3, 2015 @ 2:37pm 
Great work you guys!
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Date Posted: Jun 3, 2015 @ 2:31pm
Posts: 653