ARK: Survival Evolved

ARK: Survival Evolved

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Wow Sep 13, 2019 @ 2:59pm
Compress the game on disk by default or offer an opt-in for high quality textures
I love ARK but the biggest problem with it is the filesize, I don't have all of the DLC currently however just with two of them the size on disk is nearly 200GB and most of us do not play on the highest settings. It would be great to see a separation from this enormous file size.

I'm not just here to complain, I have a suggestion on how to do it effectively. You could create a free steam store DLC that includes all of the high quality texture packs and remove them from the other base DLC's and the main game itself, giving the user the option to download them if they want or to ignore them if not.

From what I've heard a new DLC is going to be released sometime this year or next and the above suggestion would create an easier entry for alot of people, and subsequently would net more sales.



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Showing 1-12 of 12 comments
Wow Sep 13, 2019 @ 3:02pm 
Another thing to note is that with the rise of 'gaming laptops' alot of users are stranded at or below the 512GB range for SSD's unless they bought some overpriced behemoth, meaning that users have to weigh your game against the fact that it will basically take 50% or more of their storage when they could download literally 10 other modern games with the same amount of space.
:steamsalty:
Nabe Sep 13, 2019 @ 3:05pm 
please name those 10 other games
Wow Sep 13, 2019 @ 3:08pm 
It might have been a bit of an overstatement but when writing it I was thinking about games such as CSGO, rust, apex, fortnite, etc...
Wow Sep 13, 2019 @ 3:12pm 
At the end of the day though the fact that I can have windows compress the directory (its a lossless compression algorithm) to 50% of its size means that there is alot of wasted space being allocated to ARK
zerassar Sep 13, 2019 @ 5:55pm 
Originally posted by Hellooooo:
At the end of the day though the fact that I can have windows compress the directory (its a lossless compression algorithm) to 50% of its size means that there is alot of wasted space being allocated to ARK

Not sure what your background is. But this statement seems to show a misunderstanding on what NTFS (and other) compression is, when its best used, and the tradeoffs of doing so.

Sure go ahead and NTFS compress the ark directory. But this is the storage versus CPU/RAM trade-off. Higher CPU/RAM usage every time it tries to access a file. In the context of a laptop with an already scaled down CPU that could be a significant impact. Whether thats an acceptable loss for you is your decision to make.

But typically in IT we don't use NTFS compression on directories and files frequently being used. I've used it in a pinch on low demand servers on a few plain text logfiles, but beyond that i've rarely used it.

This topic is legit covered to death. A brief google would find countless threads on it. The main issue is the use of seekfree which essentially doubles the DLC disk usage. These other threads go into it in more depth on what the reason for seekfree is.
Wow Sep 14, 2019 @ 3:55am 
My background is in computer science, the post was mainly outlining the idea of splitting the textures up moreso than the compression. I'm already done playing as spending several hours grinding levels to have my character be indefinitely trapped is nonsense. I assume that the developers simply don't want new players to stay with how hard it is to play solo and the ability for max level players to just void characters off of servers.
Last edited by Wow; Sep 14, 2019 @ 4:03am
zerassar Sep 14, 2019 @ 4:26am 
Yeh I get your view. I've avoided PVP like a plague. Hate the thought of working hard to have some trigger happy kid wipe it all away.
Ancient Sep 14, 2019 @ 8:12am 
Originally posted by zerassar:
Originally posted by Hellooooo:
At the end of the day though the fact that I can have windows compress the directory (its a lossless compression algorithm) to 50% of its size means that there is alot of wasted space being allocated to ARK

Not sure what your background is. But this statement seems to show a misunderstanding on what NTFS (and other) compression is, when its best used, and the tradeoffs of doing so.

Sure go ahead and NTFS compress the ark directory. But this is the storage versus CPU/RAM trade-off. Higher CPU/RAM usage every time it tries to access a file. In the context of a laptop with an already scaled down CPU that could be a significant impact. Whether thats an acceptable loss for you is your decision to make.

But typically in IT we don't use NTFS compression on directories and files frequently being used. I've used it in a pinch on low demand servers on a few plain text logfiles, but beyond that i've rarely used it.

This topic is legit covered to death. A brief google would find countless threads on it. The main issue is the use of seekfree which essentially doubles the DLC disk usage. These other threads go into it in more depth on what the reason for seekfree is.

Hopefully, he's talking about using Win 10's compact.exe and it's XPRESS8K or XPRESS16K compressions and not NTFS. I agree NTFS is garbage for all but long-term archival purposes, but I use XPRESS16K regularly for games and large applications with no performance issues.

The problem with XPRESS8K/16K is that they are "in-place" compressions that must be done after install by the user, reapplied after any updates or patches (or moving the files to a different directory, etc.) and as such aren't a compression method a developer could apply ahead of time.
Wow Sep 14, 2019 @ 2:03pm 
Originally posted by zerassar:
Yeh I get your view. I've avoided PVP like a plague. Hate the thought of working hard to have some trigger happy kid wipe it all away.
I don't mind having my dinos and stuff wiped, what I do mind is when people can imprison you forever and make your character no longer playable.
Captpickles Sep 14, 2019 @ 3:48pm 
Originally posted by Hellooooo:
It might have been a bit of an overstatement but when writing it I was thinking about games such as CSGO, rust, apex, fortnite, etc...

All of the games you mentioned are ♥♥♥♥ or look like ♥♥♥♥ and none of them except for Rust have anywhere near the depth of Ark. Upgrade your PC and use ini on low settings if you have cannot afford higher end parts.
SuaveHyena Sep 15, 2019 @ 12:19pm 
Originally posted by Nabe:
please name those 10 other games

Don't be lazy, you can find 10 modern games that add up under 200GB and you know it.
Lethal Sep 15, 2019 @ 1:43pm 
Originally posted by SuaveHyena:
Originally posted by Nabe:
please name those 10 other games

Don't be lazy, you can find 10 modern games that add up under 200GB and you know it.
You know, that's also the size of all the paid DLCs combined? It's not just the base game, and it's done that way so that you don't crash client side when interacting with someone who has the DLC content.
  • Ark takes up 60gb (without DLC, see note above)
  • WoW eats up 70gb for just the intial expansion.
  • CoD: Black Ops 4 takes up 80gb.
  • Halo 5 takes 40gb.
  • Halo 6 is projected to take up 60gb.
  • Borderlands 3 is projected to take up 75gb.
  • Witcher 3 takes up 40gb
All things considered, Ark is not far off from modern games.
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Date Posted: Sep 13, 2019 @ 2:59pm
Posts: 12