ARK: Survival Evolved

ARK: Survival Evolved

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SIngle Player boss setting?
Currently as I understand bosses in ark have around 1 mill hp. On single player with little changes to speed of progression and no dino level up changes, how is one supposed to solo the new bosses?

I'm a little worried they might be way too hard. From other offical tribe filled servers ive heard people say perfect rexes die to hard broodmother from one posion gas hit.

Should I just get a mod for gathering element and instead change the game so bosses are a progression lock.

Or how does one actually FARM the bosses on relativiley normal settings.
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Showing 1-13 of 13 comments
twinspike Jun 1, 2017 @ 10:01am 
as far as I can remember, bosses on single player are scaled down from official.
321_puleknow Jun 1, 2017 @ 10:02am 
Originally posted by twinspike:
as far as I can remember, bosses on single player are scaled down from official.

So what is there actually values? Source please? I would really like to know how this got changed.
Lunacy Jun 1, 2017 @ 11:32am 
I guess you could try cheat in the materials to go to a boss once, bring like a carbonemy for damage scaling, and bring a magnifying glass or stat show-ers to see how much health it has
twinspike Jun 1, 2017 @ 11:49am 
sorry i took so long to reply, found it in the official patch notes

v254.4
* Fixed an issue with Ballista Ammo
* Made Tamed Pegomastax targetable by wild creatures
Current Version: v254.3
* You can no longer stand on the flight ceiling (though jetpack flight z is still clamped)
* Singleplayer/non-dedicated bosses are reduced in damage and effective-HP by 67%
Forger of Souls Jun 1, 2017 @ 11:50am 
Yeah, singleplayer bosses are easy to kill, with 20 full imprinted breed rexes . :P
321_puleknow Jun 1, 2017 @ 11:51am 
Originally posted by Lunacy:
I guess you could try cheat in the materials to go to a boss once, bring like a carbonemy for damage scaling, and bring a magnifying glass or stat show-ers to see how much health it has

Never mind about this thread. I figured out a good tactic to take her down. I changed the damage resitances however from 1 to 0.3 scaling up the bosses where dragon has 0.9 resitance.

On these settings Medium broodmother only does around 100-200 damage a swing. I used the new yutranus and it negated ALL of her mobs and increased my damage by 200%. I used some ascendent gear I found from the caves. Honeslty this is how the earyl broodmother should be. I could see a lvl 30 taking her on (with some loses) using a daedon, a unsaddled rex, and like a couple of carnos mixed with turtles. Possibly an allo pack. Its not impossible but its getting to how the brood mother should be.

I think im gonna keep these settings. I got a good amount of element and unlocked a bit of tek. I did in fact lose a spino so thats good.
Forger of Souls Jun 1, 2017 @ 11:53am 
Originally posted by Carrier... operational...:
Originally posted by Lunacy:
I guess you could try cheat in the materials to go to a boss once, bring like a carbonemy for damage scaling, and bring a magnifying glass or stat show-ers to see how much health it has

Never mind about this thread. I figured out a good tactic to take her down. I changed the damage resitances however from 1 to 0.3 scaling up the bosses where dragon has 0.9 resitance.

On these settings Medium broodmother only does around 100-200 damage a swing. I used the new yutranus and it negated ALL of her mobs and increased my damage by 200%. I used some ascendent gear I found from the caves. Honeslty this is how the earyl broodmother should be. I could see a lvl 30 taking her on (with some loses) using a daedon, a unsaddled rex, and like a couple of carnos mixed with turtles. Possibly an allo pack. Its not impossible but its getting to how the brood mother should be.

I think im gonna keep these settings. I got a good amount of element and unlocked a bit of tek. I did in fact lose a spino so thats good.
No, if you reduce their damage resistance so they take more damage, thats not how it should be. Read my post. In truth you could take a few rexes out and throw in a few yutus. For hard difficulties, a few boars for the extra healing. But, in reality, you can easy down all them with 20 excellent rexes....it'll just take some time to get those rexes.
321_puleknow Jun 1, 2017 @ 12:14pm 
Originally posted by Forger of Souls:
Originally posted by Carrier... operational...:

Never mind about this thread. I figured out a good tactic to take her down. I changed the damage resitances however from 1 to 0.3 scaling up the bosses where dragon has 0.9 resitance.

On these settings Medium broodmother only does around 100-200 damage a swing. I used the new yutranus and it negated ALL of her mobs and increased my damage by 200%. I used some ascendent gear I found from the caves. Honeslty this is how the earyl broodmother should be. I could see a lvl 30 taking her on (with some loses) using a daedon, a unsaddled rex, and like a couple of carnos mixed with turtles. Possibly an allo pack. Its not impossible but its getting to how the brood mother should be.

I think im gonna keep these settings. I got a good amount of element and unlocked a bit of tek. I did in fact lose a spino so thats good.
No, if you reduce their damage resistance so they take more damage, thats not how it should be. Read my post. In truth you could take a few rexes out and throw in a few yutus. For hard difficulties, a few boars for the extra healing. But, in reality, you can easy down all them with 20 excellent rexes....it'll just take some time to get those rexes.

well should is subjective. I play ark because its fun. I dont want to go through the process of breeding hell or losing tamed 150 dinos because bossse.

"few boars for the extra healing." Im almost positive you have not done hard broodmother with that mechanic because last time i checked the wiki boar healing does not stack.

"in a few yutus" I did that. However this JUST came out like yesterday. I works on the mobs. And you have to be on the Yuta to use the damage boost. A few Yutas at lvl 30. Just think about how ♥♥♥♥♥♥♥ stupid that sounds.

Im sorry but that breeding mechanic made me give up on officals.I bred a basic trike and that single trike took 4 hours to get to juvie stage with my bronto getting thousands upon thousands of berries. On officals this is a bit too much. I can't even imagine what a rex breeding would be like.

I would have to heavily mod my game to make breeding enjoyable.

I adjust the settings of the bossses so they are possible on single player to the point in which tek tier is actually useful. When you have perfect rexes, you DONT need tek tier whatsoever. Those rexs should be when your farming the hard version bosses not entry level brood mother.

Offical settings or vinalla settings are for tribes of multiple people. I dont think its "not recommended'" to change the rates and scale basically the whole game down to a single player expierence.

The devs dont really give you enough tools to do this. I think then the way the boss is handled compare to tek tier benefits is fine.

Consider that tek teir is not better than cave drop loot(yet) I would say that you should be able to take her down with a couple of normal rexes mixed in with raid dinos. Not super op death rexes that make 99% of the content basically pointless.

Consider ALSO that her cave enemies are WAAAAAAAAAAAAAAAAAAAAAAY easier than ALL of the other caves essentially.

If a lvl 30 can go through her caves a good lvl 30 with tames should be able to take her down and a average lvl 45-50 player should do nearly the same.

Or buff tek tier ALOT more than it currently is.
Forger of Souls Jun 1, 2017 @ 12:32pm 
Originally posted by Carrier... operational...:
Originally posted by Forger of Souls:
No, if you reduce their damage resistance so they take more damage, thats not how it should be. Read my post. In truth you could take a few rexes out and throw in a few yutus. For hard difficulties, a few boars for the extra healing. But, in reality, you can easy down all them with 20 excellent rexes....it'll just take some time to get those rexes.

well should is subjective. I play ark because its fun. I dont want to go through the process of breeding hell or losing tamed 150 dinos because bossse.

"few boars for the extra healing." Im almost positive you have not done hard broodmother with that mechanic because last time i checked the wiki boar healing does not stack.

"in a few yutus" I did that. However this JUST came out like yesterday. I works on the mobs. And you have to be on the Yuta to use the damage boost. A few Yutas at lvl 30. Just think about how ♥♥♥♥♥♥♥ stupid that sounds.

Im sorry but that breeding mechanic made me give up on officals.I bred a basic trike and that single trike took 4 hours to get to juvie stage with my bronto getting thousands upon thousands of berries. On officals this is a bit too much. I can't even imagine what a rex breeding would be like.

I would have to heavily mod my game to make breeding enjoyable.

I adjust the settings of the bossses so they are possible on single player to the point in which tek tier is actually useful. When you have perfect rexes, you DONT need tek tier whatsoever. Those rexs should be when your farming the hard version bosses not entry level brood mother.

Offical settings or vinalla settings are for tribes of multiple people. I dont think its "not recommended'" to change the rates and scale basically the whole game down to a single player expierence.

The devs dont really give you enough tools to do this. I think then the way the boss is handled compare to tek tier benefits is fine.

Consider that tek teir is not better than cave drop loot(yet) I would say that you should be able to take her down with a couple of normal rexes mixed in with raid dinos. Not super op death rexes that make 99% of the content basically pointless.

Consider ALSO that her cave enemies are WAAAAAAAAAAAAAAAAAAAAAAY easier than ALL of the other caves essentially.

If a lvl 30 can go through her caves a good lvl 30 with tames should be able to take her down and a average lvl 45-50 player should do nearly the same.

Or buff tek tier ALOT more than it currently is.
Good points all around. Now for some counter arguements. :P
Your right, should is subjective. And you should play the game for fun. Not for banging your head against a freaking wall. Hence why we kinda cheese the bosses on my server using some...well...rather ridiculously strong rexes. Though hard dragon almost kills them every time. And my rexes are wearing ascendant tek saddles (yeah, they exist, can't be gotten normally though), yeah, I cheeze them hard. :D Though, if we feel like we are up for the challenge, we do use normal dinos with our best saddles. Its a pain, but it works.

Yes, your right, the boars don't stack, but you bring two, just in case one dies. Thinking about things going wrong helps alot, as it allows you to plan for ♥♥♥♥ hitting the fan.

Ah, the Yutus came out yesterday...well, two days ago now...argument. I was lucky on day one and managed to find a 120 one in the wild. Just because its new, doesn't mean it will only spawn low levels. Its all about luck...and persistance....but mostly luck. But, as you can tell, they would be highly useful in crowd control. But yeah, ♥♥♥♥♥♥♥ level 30s in a boss arena...that would end in tears.

Yeah, I left officials along time ago, and set up my own server, thankfully, we don't have to wait forever for breeding and what not. You can set up your single player game to also have reduced times for breeding, egg hatching, and growth. So, its not a bad idea, but, it'll take playing around with the ini settings to get it to your liking. You don't actually need to heavily mod the game to make breeding enjoyable...wait...is there mods that help with breeding?

Unfortunately, you shouldn't be using tek gear in boss fights, as they can't be made higher than primitive atm. Well, you can still spawn in ascendant versions and have a blast. No real need to change settings to make the bosses easier. After all, in arenas, you can't even activate tek gear abilities (not even fire the rifle). So, yeah, till they add in ascendant blueprints of tek gear to beacon drops. Its basicaly pointless to go into arenas with tek gear. But if you want to do that, I suggest spawning in ascendant tek gear. :D

Well, remember, on single player the bosses have 67% less health and damage output. They are actually rather easy in SP compared to multiplayer.

Truthfully, I think its odd that they allow people to enter the arenas at such a low level. Its Almost pointless for them as they don't have the engrams, the dinos, the gear, the stats, etc. At least, not without heavy cheating. I for one think they should rais the required level for the boss fights to something much higher (like 80). But, thats because, at level 30, you won't have the tools to kill a boss normall. Though, with luck in tames, you might have the tames that can take a boss down.

All they really need to do, is fix beacon drops, or make it so that bosses drop blueprints for tek gear sometimes for better quality tek gear.
321_puleknow Jun 1, 2017 @ 1:11pm 
Originally posted by Forger of Souls:
Originally posted by Carrier... operational...:

well should is subjective. I play ark because its fun. I dont want to go through the process of breeding hell or losing tamed 150 dinos because bossse.

"few boars for the extra healing." Im almost positive you have not done hard broodmother with that mechanic because last time i checked the wiki boar healing does not stack.

"in a few yutus" I did that. However this JUST came out like yesterday. I works on the mobs. And you have to be on the Yuta to use the damage boost. A few Yutas at lvl 30. Just think about how ♥♥♥♥♥♥♥ stupid that sounds.

Im sorry but that breeding mechanic made me give up on officals.I bred a basic trike and that single trike took 4 hours to get to juvie stage with my bronto getting thousands upon thousands of berries. On officals this is a bit too much. I can't even imagine what a rex breeding would be like.

I would have to heavily mod my game to make breeding enjoyable.

I adjust the settings of the bossses so they are possible on single player to the point in which tek tier is actually useful. When you have perfect rexes, you DONT need tek tier whatsoever. Those rexs should be when your farming the hard version bosses not entry level brood mother.

Offical settings or vinalla settings are for tribes of multiple people. I dont think its "not recommended'" to change the rates and scale basically the whole game down to a single player expierence.

The devs dont really give you enough tools to do this. I think then the way the boss is handled compare to tek tier benefits is fine.

Consider that tek teir is not better than cave drop loot(yet) I would say that you should be able to take her down with a couple of normal rexes mixed in with raid dinos. Not super op death rexes that make 99% of the content basically pointless.

Consider ALSO that her cave enemies are WAAAAAAAAAAAAAAAAAAAAAAY easier than ALL of the other caves essentially.

If a lvl 30 can go through her caves a good lvl 30 with tames should be able to take her down and a average lvl 45-50 player should do nearly the same.

Or buff tek tier ALOT more than it currently is.
Good points all around. Now for some counter arguements. :P
Your right, should is subjective. And you should play the game for fun. Not for banging your head against a freaking wall. Hence why we kinda cheese the bosses on my server using some...well...rather ridiculously strong rexes. Though hard dragon almost kills them every time. And my rexes are wearing ascendant tek saddles (yeah, they exist, can't be gotten normally though), yeah, I cheeze them hard. :D Though, if we feel like we are up for the challenge, we do use normal dinos with our best saddles. Its a pain, but it works.

Yes, your right, the boars don't stack, but you bring two, just in case one dies. Thinking about things going wrong helps alot, as it allows you to plan for ♥♥♥♥ hitting the fan.

Ah, the Yutus came out yesterday...well, two days ago now...argument. I was lucky on day one and managed to find a 120 one in the wild. Just because its new, doesn't mean it will only spawn low levels. Its all about luck...and persistance....but mostly luck. But, as you can tell, they would be highly useful in crowd control. But yeah, ♥♥♥♥♥♥♥ level 30s in a boss arena...that would end in tears.

Yeah, I left officials along time ago, and set up my own server, thankfully, we don't have to wait forever for breeding and what not. You can set up your single player game to also have reduced times for breeding, egg hatching, and growth. So, its not a bad idea, but, it'll take playing around with the ini settings to get it to your liking. You don't actually need to heavily mod the game to make breeding enjoyable...wait...is there mods that help with breeding?

Unfortunately, you shouldn't be using tek gear in boss fights, as they can't be made higher than primitive atm. Well, you can still spawn in ascendant versions and have a blast. No real need to change settings to make the bosses easier. After all, in arenas, you can't even activate tek gear abilities (not even fire the rifle). So, yeah, till they add in ascendant blueprints of tek gear to beacon drops. Its basicaly pointless to go into arenas with tek gear. But if you want to do that, I suggest spawning in ascendant tek gear. :D

Well, remember, on single player the bosses have 67% less health and damage output. They are actually rather easy in SP compared to multiplayer.

Truthfully, I think its odd that they allow people to enter the arenas at such a low level. Its Almost pointless for them as they don't have the engrams, the dinos, the gear, the stats, etc. At least, not without heavy cheating. I for one think they should rais the required level for the boss fights to something much higher (like 80). But, thats because, at level 30, you won't have the tools to kill a boss normall. Though, with luck in tames, you might have the tames that can take a boss down.

All they really need to do, is fix beacon drops, or make it so that bosses drop blueprints for tek gear sometimes for better quality tek gear.

I agree with that. But maybe tek gear is going to be random loot of high end gear for alpha or beta bosses and maybe they add it a tek boss where good end game tek gear is required. Currently only the tek cave is really a neccesity for tek gear. Even then its not really needed. Make allow deployable tek sentry turrets in the boss room? Idk. tek is kinda strange where its at. It should be the end game overall best gear ... and its currently not , which is really really strange.
Forger of Souls Jun 1, 2017 @ 1:14pm 
Originally posted by Carrier... operational...:
Originally posted by Forger of Souls:
Good points all around. Now for some counter arguements. :P
Your right, should is subjective. And you should play the game for fun. Not for banging your head against a freaking wall. Hence why we kinda cheese the bosses on my server using some...well...rather ridiculously strong rexes. Though hard dragon almost kills them every time. And my rexes are wearing ascendant tek saddles (yeah, they exist, can't be gotten normally though), yeah, I cheeze them hard. :D Though, if we feel like we are up for the challenge, we do use normal dinos with our best saddles. Its a pain, but it works.

Yes, your right, the boars don't stack, but you bring two, just in case one dies. Thinking about things going wrong helps alot, as it allows you to plan for ♥♥♥♥ hitting the fan.

Ah, the Yutus came out yesterday...well, two days ago now...argument. I was lucky on day one and managed to find a 120 one in the wild. Just because its new, doesn't mean it will only spawn low levels. Its all about luck...and persistance....but mostly luck. But, as you can tell, they would be highly useful in crowd control. But yeah, ♥♥♥♥♥♥♥ level 30s in a boss arena...that would end in tears.

Yeah, I left officials along time ago, and set up my own server, thankfully, we don't have to wait forever for breeding and what not. You can set up your single player game to also have reduced times for breeding, egg hatching, and growth. So, its not a bad idea, but, it'll take playing around with the ini settings to get it to your liking. You don't actually need to heavily mod the game to make breeding enjoyable...wait...is there mods that help with breeding?

Unfortunately, you shouldn't be using tek gear in boss fights, as they can't be made higher than primitive atm. Well, you can still spawn in ascendant versions and have a blast. No real need to change settings to make the bosses easier. After all, in arenas, you can't even activate tek gear abilities (not even fire the rifle). So, yeah, till they add in ascendant blueprints of tek gear to beacon drops. Its basicaly pointless to go into arenas with tek gear. But if you want to do that, I suggest spawning in ascendant tek gear. :D

Well, remember, on single player the bosses have 67% less health and damage output. They are actually rather easy in SP compared to multiplayer.

Truthfully, I think its odd that they allow people to enter the arenas at such a low level. Its Almost pointless for them as they don't have the engrams, the dinos, the gear, the stats, etc. At least, not without heavy cheating. I for one think they should rais the required level for the boss fights to something much higher (like 80). But, thats because, at level 30, you won't have the tools to kill a boss normall. Though, with luck in tames, you might have the tames that can take a boss down.

All they really need to do, is fix beacon drops, or make it so that bosses drop blueprints for tek gear sometimes for better quality tek gear.

I agree with that. But maybe tek gear is going to be random loot of high end gear for alpha or beta bosses and maybe they add it a tek boss where good end game tek gear is required. Currently only the tek cave is really a neccesity for tek gear. Even then its not really needed. Make allow deployable tek sentry turrets in the boss room? Idk. tek is kinda strange where its at. It should be the end game overall best gear ... and its currently not , which is really really strange.
Yeah, it is strange, its supposed to be end game armor....but, with the limitations on it, its not.
GrimAtrament Jun 1, 2017 @ 1:29pm 
Originally posted by twinspike:
as far as I can remember, bosses on single player are scaled down from official.
since when? last i checked they made single player play the same as multiplayer
Forger of Souls Jun 1, 2017 @ 1:36pm 
Originally posted by twinspike:
sorry i took so long to reply, found it in the official patch notes

v254.4
* Fixed an issue with Ballista Ammo
* Made Tamed Pegomastax targetable by wild creatures
Current Version: v254.3
* You can no longer stand on the flight ceiling (though jetpack flight z is still clamped)
* Singleplayer/non-dedicated bosses are reduced in damage and effective-HP by 67%


Originally posted by Hazarddex:
Originally posted by twinspike:
as far as I can remember, bosses on single player are scaled down from official.
since when? last i checked they made single player play the same as multiplayer
Well, you should have read the ENTIRE post, before posting that...for you'd notice Twinspike's other post witht he patch notes...
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Date Posted: Jun 1, 2017 @ 9:57am
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