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Gonna go check out the WIP planetary scenes.
I don't have a timeline for release because it's still a LOT of work to implement these and test each one. I am shooting for releasing it by the Christmas holiday break.
Most of the work is in testing ALL the mission scripts which use these scenes since some of them rely on specific units in the scene which, if they aren't there, will cause the mission to fail.
FYI to figure out which mission scripts are used in planetary scenes, I had to write a program that spits out the names of all the scenes referenced in the script. Then I printed that out, and manually checked off each script after testing the new scene. The common issue found is that player and unit start locations are different, thus putting those locations inside buildings, too far from objectives etc.
-Increased number of fighters that carriers can launch when engaging stations
-Planetary launch pads will now launch capital ships at detected hostile capital ships. Will also now launch intercept fighters against hostile transports
Edited.
So now i saw a thread about UC versions and i suppose i need to buy DLC for using test branch, but didn't noticed it in steam store nor in UC dlc's.
Edited again.
Lol, it goes as separated product in steam store, as Lyrius conflict, not UC: Lyrius conflict. Strange...
I have had regular checks and I am wondering how progress goes....
agreed, it's a good sign when our beloved supreme commander is a little quiet, means he's being a busy body ;)
also remember he comes back to UC specially for us hardcore fans as a treat, he has much newer games he has responsibilities for which understandably needs to take up most of his time :)
Any update on progress?
It's been 2 months with no news???
It doesn't take much, to keep in touch!!