Arizona Sunshine

Arizona Sunshine

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Developers: Need some fixes please. :-)
Having some major connectivity and synching issues. The beta worked fairly well for the matchmaking but there is a whole slew of anomalies going on when trying to co-op. Do you want the output document or some video footage of what is happening? Also mine still says "closed beta" in the library. I made sure I opted out of any betas in the properties. It won't change. Could that be causing issues? I hope you reply soon. Thanks.
Last edited by Game Cooker US Rocks VR; Dec 6, 2016 @ 3:00pm
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Showing 1-9 of 9 comments
Manticora Dec 6, 2016 @ 3:21pm 
Some issues in Coop mode as well here.
We loose vocal on every loading and the movement of my mate was so crazybut funny :p

Other than that, would be cool to be able to modify graphic options directly in game as it is quite boring to leave the game and make changes :p
Btw it is frustrating to have to remove the disk campaign for exemple to load the settings one ...
Originally posted by Manticora:
Some issues in Coop mode as well here.
We loose vocal on every loading and the movement of my mate was so crazybut funny :p

Other than that, would be cool to be able to modify graphic options directly in game as it is quite boring to leave the game and make changes :p
Btw it is frustrating to have to remove the disk campaign for exemple to load the settings one ...
I agree i have same issues. I think that they should make things more seemless. Also have the friends list right in game like Raw Data so we don't have to enter Steam. Does yours say Beta branch? Mine still does so I am wondering if that is a problem.

Last edited by Game Cooker US Rocks VR; Dec 6, 2016 @ 3:26pm
Ok I still can not connect with anyone. I tried with several people now and matchmaking. Please take me out of beta branch. I am always either stuck on loading screen or crashing when trying to connect to friends or others. Please help. Thanks.
Vertigo Games  [developer] Dec 6, 2016 @ 5:56pm 
You should not still be in a beta branch, but go to properties, beta, and select 'none.'

Beyond, that make sure you have accepted the firewall popup. If you are sure that was done, try opening port 48170 on your router
Originally posted by Vertigo Games:
You should not still be in a beta branch, but go to properties, beta, and select 'none.'

Beyond, that make sure you have accepted the firewall popup. If you are sure that was done, try opening port 48170 on your router
There was no firewall popup. Beta none is selected already in properties but the game in library still says beta and port is not the problem. I was connected to some people for very short times until the game crashes. I uninstalled the game and am trying to install and see if that helps the problem. I also sent an email of my files to the info. whatever email you guys have. I do hope this gets resolved soon. The port is both udp and tcp?
Last edited by Game Cooker US Rocks VR; Dec 6, 2016 @ 6:09pm
Originally posted by Vertigo Games:
You should not still be in a beta branch, but go to properties, beta, and select 'none.'

Beyond, that make sure you have accepted the firewall popup. If you are sure that was done, try opening port 48170 on your router
OK I am not the only one having issues. I tried to connect to several people and still same issue for all of us. It crashes, freezes, gets stuck on loading, and after getting together in the game after we actually connect to each othrs servers. We even swapped being host. Please fix this immediately. Co-op is the main reason I wanted this game even though it has a very nice single player experience. I have much video to prove this already. If you want some to look at then I'll be happy to send it to you. I'll keep it on my computer for now. THANKS !!!
Ok so someone connected with me via ip address and when we got into the game together my friend was invisible. Everytie I went to teleport it would say friend has to be near. He said I was not in visible to him. I continued on hoping things would fix. I was moving along taking out zombies and colecting stuff and after 10 minutes or so the game crashed. He said his did too but he had to manually exit the game. Please fix this soon. I will play the single player part as that is well done and playable for me. But I want co-op. THANKS !!!
yin Dec 7, 2016 @ 3:30pm 
So i´m gonna get this straight:

Since the latest patch i cannot use 75% of the game´s content anymore.

Singleplayer works.
Horde Mode crashes or ends up in a loading screen loop (every time).
Horde Mode Multiplayer is looping to setting up a session and rejoining the matchmaking (or crashing).
Singleplayer coop goes same with Horde Mode Multiplayer.

Same ♥♥♥♥ i experienced with Raw Data. Get this fixed very very soon or i´ll see myself forced to tell people to stay the hell away from this. Half finished games that get patched dead on the second day tend to become some sort of standard which is absolutley not okay!

I payed 33 Euro for a game i can have access for only 25%. No more.

I´m slowly getting quite angry at Dev´s that manage to hype a game and patch it dead after a few hours.
Originally posted by Yin:
So i´m gonna get this straight:

Since the latest patch i cannot use 75% of the game´s content anymore.

Singleplayer works.
Horde Mode crashes or ends up in a loading screen loop (every time).
Horde Mode Multiplayer is looping to setting up a session and rejoining the matchmaking (or crashing).
Singleplayer coop goes same with Horde Mode Multiplayer.

Same ♥♥♥♥ i experienced with Raw Data. Get this fixed very very soon or i´ll see myself forced to tell people to stay the hell away from this. Half finished games that get patched dead on the second day tend to become some sort of standard which is absolutley not okay!

I payed 33 Euro for a game i can have access for only 25%. No more.

I´m slowly getting quite angry at Dev´s that manage to hype a game and patch it dead after a few hours.
The beta was working pretty well. We are the final testers. You of all people know that VR is still new and figuring out everything that is wrong with just 2 HMDs is not enough. Maybe they had more. But probably not across a global network system. Most developrs use just one HMD. These guys probably had a limited amount too. I can wait a few weeks to get things hashed out. Give it some time. We can help by telling them what we are experiencing. This is not a bad thing. I am sure you won't go hungry because you bought this game. Just saying. :steamhappy:
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Date Posted: Dec 6, 2016 @ 2:41pm
Posts: 9