Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

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Null Jul 2, 2017 @ 12:09am
What is the difference between Very High and Ultra texture quality?
Now, let's get this straight - I'm not talking about any visually perceivable difference. I'm asking for the technical difference, as in, what does the Ultra texture setting do that consumes more VRAM than the Very High setting, even though they look nearly the same? Does it have to do with Texture Resolution, or Compressed vs Uncompressed, or anything like that? If it does have to do with resolution, does anyone know the standard texture resolution for all the texture quality settings?
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Showing 1-12 of 12 comments
$L!CK_J.Mi$t@ Jul 2, 2017 @ 2:35am 
I think the Ultra setting needs around 8GBs of VRAM.
Vassago Rain Jul 2, 2017 @ 3:29am 
They require 6+ gigs of VRAM. Officially, they don't, but they really, actually, do. They're incredibly high-res.
KING SLIME Jul 2, 2017 @ 6:25am 
Ultra texutres need more Vram+they eat hellof lot fps...I cant even get 60fps on ultra textures with 980ti 2x sli,so they are useless if you are playing at 1080(IMO) and if u wanna smooth gameplay
Misterdarko1987 Jul 2, 2017 @ 7:28am 
Ultra is fine if you have a decent AMD card, with 8gb or more ram. But don't try it on Nvidia ones, even high-end ones. The game isn't optimized for them. I get a maximum of 62.4 frames at Ultra, no AA, (40-so with AA on 2, still more then smooth), on my RX480. But that's only when running the game in DX12 mode. On DX11 the framerate drops drastically and some nasty stuttering appears (for me anyway).
Vassago Rain Jul 2, 2017 @ 8:47am 
Originally posted by Misterdarko1987:
Ultra is fine if you have a decent AMD card, with 8gb or more ram. But don't try it on Nvidia ones, even high-end ones. The game isn't optimized for them. I get a maximum of 62.4 frames at Ultra, no AA, (40-so with AA on 2, still more then smooth), on my RX480. But that's only when running the game in DX12 mode. On DX11 the framerate drops drastically and some nasty stuttering appears (for me anyway).

Uhh. I don't think you know anything about computers, man.
Misterdarko1987 Jul 2, 2017 @ 9:05am 
I think I know enough. Given that I gone through 4 of them in 15 years. And given that MD runs very smoothly on mine. But thanks for asking.
Vassago Rain Jul 2, 2017 @ 9:12am 
Originally posted by Misterdarko1987:
I think I know enough. Given that I gone through 4 of them in 15 years. And given that MD runs very smoothly on mine. But thanks for asking.

Wow, you must be the biggest computer expert, what with going through hardware so fast you don't even have time to watch poweruser tools develop and mature that let you tamper with the actual power of the architecture. Maybe you're just too fast for progress to handle?
Misterdarko1987 Jul 2, 2017 @ 9:16am 
"Poweruser tools"? You mean overclocking my hardware to the point it screams for mercy? No thx. Currently, I'm keeping my 480 actually down-clocked by 5% under standard GPU clock, just because it gives added stability and no CTD's in games. Especially in these hot summer months.
Vassago Rain Jul 2, 2017 @ 10:10am 
Wow, man, you're like, the ultimate computer expert, and truly the audience Nixxes aims their games towards.

Meanwhile, I have beast overclocks on everything, a custom GPU BIOS, other things that you've probably never even heard of it. It's good to see someone so in love with their own ignorance, though. Makes me feel even smarter than I am.
Misterdarko1987 Jul 2, 2017 @ 10:17am 
Good job, mr. Smart. Enjoy the nice soothing smell of burning electronics, when your GPU finally decides to fry itself to a crisp because it can't stand your ego anymore. Here's hoping it will also invite your motherboard and CPU for the ride to that better place, away from computer sadists like you.

The age-old saying proves true... everything has a limit, except human stupidity. You are living proof of that.
Last edited by Misterdarko1987; Jul 2, 2017 @ 10:21am
Null Jul 2, 2017 @ 12:39pm 
Can we stop this nonsensical arguing and get back to the technical topic at hand? I know ultra requires more VRAM, but WHY does it require more? Is there anything different done to the textures themselves that justify the increase?
Misterdarko1987 Jul 2, 2017 @ 1:29pm 
Textures are much higher resolution, which requires more video memory. That translates to more detail, especially at close-up, in game. You won't really notice the difference unless you really get up close to a surface, and compare how it looks at Very High and Ultra.
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Date Posted: Jul 2, 2017 @ 12:09am
Posts: 12