AER Memories of Old

AER Memories of Old

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beardgoggles Oct 26, 2017 @ 12:17am
Ultrawide support
Does AER support ultrawide resolutions? If so, is it hor+ or vert-?
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Showing 1-4 of 4 comments
malshaaa  [developer] Oct 26, 2017 @ 4:36am 
Hey ThreepiOwen!

We haven't tested on any ultrawides, so we're not 100 percent comfortable saying that we do support it, but there shouldn't be any reason why Unity wouldn't support ultrawides at this point. We suggest to try it out on your monitor & let us know if it works or not. Worst case is a refund after trying it out which is possible before you reach two hours of gameplay!

Hope this helped you a bit :)
beardgoggles Oct 26, 2017 @ 11:03am 
Seems like it does indeed support ultrawide resolutions, and looks lovely for it! Thanks!

http://steamcommunity.com/sharedfiles/filedetails/?id=1181432109
Last edited by beardgoggles; Oct 26, 2017 @ 11:04am
Winterspree  [developer] Oct 27, 2017 @ 5:58am 
Wow! Beautiful :) No I want an ultrawide screen :P
RCL Dec 28, 2017 @ 9:13pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=1248224845
The game itself is Hor+ (as is the default for games made with Unity), but the GUI isn't optimized for it. The interface elements scale up very large with higher widths and/or aspect ratios, but not to an amount where it becomes unplayable.

I've played AER with an aspect ratio of roughly 49:9 without much trouble. The only two problems I had, were that the compass was colliding with the area name (when entering an area) and that the last option in the gameplay settings (to disable the compass) wasn't visible on the screen.
http://steamcommunity.com/sharedfiles/filedetails/?id=1248287106
http://steamcommunity.com/sharedfiles/filedetails/?id=1248287138
Last edited by RCL; Dec 28, 2017 @ 9:14pm
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