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The other I can suggest is Divinity original sin... it's more D&D than this and on the 27th they'll be releasing enhanced edition for free to anyone that buys it.
Pillars of Eternity is the closest thing to the old Baldur's Gate games.
Temple of Elemental Evil is on gog.com for less than $10 and is arguably one of the closest games to table-top D&D. It's light on story but it's based off a D&D module that was already light on story and the graphics are getting on now.
Besides those two, I can't think of any "non-diablo" style games that would fill that gap. The last year couple of years was a huge year for ARPGs with Grim Dawn, Torchlight 2, Path of Exile, Diablo III expansion and the Neverwinter Online MMO but apart from Divinity: Original Sin and Pillars of Eternity, I can't think of any that remotely resemble D&D in a non-ARPG format.
Oh, yay! I completely forgot about it. I hate to start my game over but depending on the changes, which sounded substantial, I just might.
Only thing about Divinity as a recommendation is while I love the gameplay and grew to like the story OK, I was expecting a darker, more mature game. So to me it's much more fun playing it with a light-hearted mood and some tongue-in-cheek in mind. There is no alignment roleplay really though it does have some neat personality modifiers.
Neverwinter series is my favorite. 1 + 2 for different reasons. If you like spell-casting and dungeons, it is the way to go, in my opinion.
Not D&D but a favorite is Dragon Age Origins and the Awakening expansion.
Pillars, I didn't dig the combat on but if I am in the mood for it, it's OK -- closer to Baldur Gate as Monk mentioned which people really vary on opinion-wise too but does seem to me more beloved.
Then the hard-cores like ToEE -- I'm a story first/escapist person so I put that over combat.
P.S. Drakensang series is kind of a german D&D-sorta-like style (more like Divinity character building) but it is lighthearted too.
It was still the best combat and rules to have hit a D&D PC game though. Baldur's Gate and NWN had never come close to replicating the D&D rules like TOEE did. I'd even go as far as saying BG and NWN were closer to Diablo than TOEE.
The Iron Man setting is pretty good too, permadeth keeps you coming back.
The thing is, the underlying story of ToEE is really good, Troika just didn't really capture it as well as they could. People aren't familiar with the Greyhawk setting, the world of Oerth or their pantheon either which probabaly didn't help. Which again, I am an older gamer that loves Greyhawk and Dragonlance more than Forgotten Realms. FR has always been a mishmash of munchkin-like fan fiction to me, it's like the garbage disposal of all the crap that doesn't fit in Greyhawk or Dragonlance.
Plus I'm a real mood--centric player. Didn't even care for Divinity much until I was in the right place for it. I sing its praises a lot now.
pillars of eternity was really good.
sorry if the game was too difficult for you.
he specied he does not want diablo 2 graphics or old games, but modern.
so while pillars and the other games u mention are good throw backs to baldurs gate saga which was the best D&D game. they are not what he's asking for the way i see it, he's asking for dark souls.
Play it to touch God
lol XD
Dark souls isn't modern graphics. it's crappy console graphics ported to PC. Dark Souls is literally a game designed for consoles that was ported to PC 12 months later.
If you wanted to go down that direction, The Witcher III would be a better example.
Have a look on steam for Knights of Pen and Paper 2.
I am not one for pixel art games but this game is so much fun that you forget about it straight away.
It is also available on IOS and GooglePlay