Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
It wasn't exactly built in a dynamic way in the game. IE, custom workshop maps do not show up for vote automatically after a bootcamp match. You'll need to look into setting up your DefaultMapList file. (Make a backup copy).
Changing the default server settings in a config file doesn't solve the problem, it just means the score is changing to whatever I set there instead. So, is anyone aware of a way to make sure the match settings picked in multiplayer hosting persist between maps?
(And I'm aware of the workshop map problem, I have no problem voting on workshop maps between matches.)
Each match is set up by a line in the DefaultMapList.ini or UDKMapList.ini. Options not set there will use the default setting (or the last used setting I believe for some options.)
There are different sections in the map list file. I don't remember how that works, which section a boot camp match would use. So change them all I guess.
If you make changes to UDKMapList.ini they will be lost if you later make changes to DefaultMapList.ini, or if you change the time stamp at the end of UDKMapList.ini, so probably easier to use DefaultMapList.ini.