A Year Of Rain

A Year Of Rain

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d10sfan Jun 16, 2019 @ 9:25pm
Linux Support?
Hello,

Was wondering if there were any plans for Linux support? Thanks for doing that in the past!
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Showing 1-15 of 61 comments
Cleverbyte Jun 17, 2019 @ 12:15am 
Hey there! Indeed we're planning to get the game to Linux as well. I hope I am going to see you playing it in Early Access later this year, telling us if the Linux version works as expected. :)
d10sfan Jun 17, 2019 @ 6:59am 
Great! I'll be on the lookout for it
Squiddy Jun 20, 2019 @ 5:06am 
Originally posted by Cleverbyte:
Hey there! Indeed we're planning to get the game to Linux as well. I hope I am going to see you playing it in Early Access later this year, telling us if the Linux version works as expected. :)
That's fantastic, I did email when the game was announced but was told basically a decision had not been made on it. I am very pleased to see this now!
Cleverbyte Jun 20, 2019 @ 7:00am 
Indeed, it is a quite fresh decision. :)
hateball Jun 20, 2019 @ 8:43am 
And it's a pretty great decision! :D
Squiddy Jun 20, 2019 @ 10:19am 
Originally posted by hateball:
And it's a pretty great decision! :D
I agree! <3
Three things I want to say.
1- First thanks for the Steam release.
2- Then considering Linux for you game.
3- I will keep an eye on those coop options, Im looking for a game to play coop against CPU/AI controlled enemies, maybe a whole campaign. Why? Starcraft took a lot of my life time just to get a decent level to stand against good (not pro) players, but I dont want to suffer that experience again, so if you can consider to release your RTS with many casual stuff like coop campaign, that would be an instabuy for me.

Thanks again!! :cozybethesda:
Last edited by No More FG's for me -Linux-; Jun 20, 2019 @ 1:25pm
Axiom Jun 20, 2019 @ 1:46pm 
Great news! Does this also mean that we will have cross-platform multiplayer? No segregation from Windows please. <3
GuanYu_Linux Jun 21, 2019 @ 6:03am 
I will be playing this in early access for sure
Oldgayracist Jun 21, 2019 @ 2:36pm 
rts natively on linux? am i ♥♥♥♥♥ dreaming? :EmperorPenguin:
Cleverbyte Jun 24, 2019 @ 2:01am 
Originally posted by Mystical:
Does this also mean that we will have cross-platform multiplayer?
I can't think of a reason why not. Are there actually games that separate players by OS? That's surprising to me.
Zyro Jun 24, 2019 @ 2:07am 
Originally posted by Cleverbyte:
Originally posted by Mystical:
Does this also mean that we will have cross-platform multiplayer?
I can't think of a reason why not. Are there actually games that separate players by OS? That's surprising to me.

It seems harder to do than one would imagine. An example I remember is having absolutely the same math on both ends so local differences don't sum up. Same RNG might be another one. The most important Linux porting house, Feral, once did a write-up about this.
Cleverbyte Jun 24, 2019 @ 2:13am 
Thanks, appreciated! I guess I have to show that to our dev team. I'll come back to that later.
Zyro Jun 24, 2019 @ 2:27am 
The central point IMHO is this:

"Strategy games often use a deterministic networking model, only player inputs are sent across the network and we rely on a deterministic simulation on all peers to get the same game state."

If you do it differently (servers reporting back), the problems shouldn't apply.
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