QP Shooting - Dangerous!!

QP Shooting - Dangerous!!

Any chance of a Linux version?
We have such few vertical shooters on Linux. Because of this, porting this game might be able to corner the huge Linux market :).
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Showing 1-9 of 9 comments
PokeBurnPlease Apr 6, 2015 @ 12:33am 
Why don't you install Windows to play games ?
Wicket Apr 6, 2015 @ 6:39pm 
This game works fairly well with Wine
Major Gnuisance Apr 7, 2015 @ 7:25am 
Originally posted by Nep Nep:
Why don't you install Windows to play games ?

Not counting the ethical, security, privacy, financial and technical reasons not to use Windows, consider that bringing a system down just to play some game is an absurdly disproportionate inconvenience.

Most of us would just play some other game instead.

I would've never gotten this game in my library hadn't it come bundled with the rest of the Humble Weekly Bundle, even if it were available at no cost. And I appreciate a good bullet hell game.

I'll probably not look at or think of this game again until it gets ported.

I have no Windows system installed on any of my machines, and the median time I spend using Windows systems per month is zero.
Originally posted by Mr. Stallman:
Originally posted by Nep Nep:
Why don't you install Windows to play games ?

Not counting the ethical, security, privacy, financial and technical reasons not to use Windows, consider that bringing a system down just to play some game is an absurdly disproportionate inconvenience.

Most of us would just play some other game instead.

I would've never gotten this game in my library hadn't it come bundled with the rest of the Humble Weekly Bundle, even if it were available at no cost. And I appreciate a good bullet hell game.

I'll probably not look at or think of this game again until it gets ported.

I have no Windows system installed on any of my machines, and the median time I spend using Windows systems per month is zero.


A+ (although I do keep a copy of Windows for certain games)
Major Gnuisance Apr 8, 2015 @ 3:40am 
A+ (although I do keep a copy of Windows for certain games)

I used to do that a number of years ago, but I ended up never really using it and it fell into disrepair, so I got rid of it.

Now that I think of it, I stopped having a copy of Windows as a matter of fact, years before I really found reasons to refuse having a copy of it.
Vapor Dosh Apr 10, 2015 @ 7:03am 
If a game is Japanese, chances of a Linux port are way slimmer than they would have been otherwise. The best thing that could happen is a port made by third party, like Eryi's Action or La-Mulana.

If someone familiar with this game tech-wise is reading this - does QP Shooting use DxLib?
Major Gnuisance Aug 25, 2018 @ 11:47am 
This game now works on Linux via the new Steam Play beta!

I played up to the end of the third stage and only found two problems so far:

1. I had to disable ESYNC to get past the .NET Framework installation step.
If you have the same problem, try putting this in the game's launch options: PROTON_NO_ESYNC=1 %command%

2. The font for dialog and some places in the menus doesn't look very good and tends to overflow. The game's probably trying to use a system font that's not avaliable and falling back to a different font, which has different metrics.
Last edited by Major Gnuisance; Aug 25, 2018 @ 11:48am
UbuntuIsFriendly Aug 30, 2018 @ 9:11am 
@Major maybe open an issue like this one https://github.com/ValveSoftware/Proton/issues/559 ? I'm not sure if that's the right thing to do, but might be good to report the issue to Valve also. Maybe they can improve it.
Blad_Chan Jan 11 @ 12:18am 
Originally posted by Major Gnuisance:
This game now works on Linux via the new Steam Play beta!

I played up to the end of the third stage and only found two problems so far:

1. I had to disable ESYNC to get past the .NET Framework installation step.
If you have the same problem, try putting this in the game's launch options: PROTON_NO_ESYNC=1 %command%

2. The font for dialog and some places in the menus doesn't look very good and tends to overflow. The game's probably trying to use a system font that's not avaliable and falling back to a different font, which has different metrics.

It's weird about ESYNC.
Last week I tried, the game didn't start until `PROTON_NO_ESYNC=1 %command%` was added.
Today I tried without this params, and the game started normally.
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