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https://steamcommunity.com/app/314650/discussions/3/2646361029214380779/#c1747897731969612390
@from2D: Ha! That's my own thread!
P.S. Anyway, it may be of help to someone else.
I still wonder, though, what means there are to actually identify a real world star using SE... I mean, a white dot is a white dot, both in real life and SE. The best I could do is look for other stars, trying to find 'shapes' and then see if I could find a matching arrangement in SE... hardly accurate, and I'd imagine there's a smarter way to do it.
There's that grid type overlay in SE (...don't recall the proper name...). I'm sure the markings on that would aid in aligning SE to the real world stars I am viewing.
I'm still hoping SE adds their own in, as it gets kind of tricky knowning what angle you are looking up at when the horizon of the Earth (or whatever planet you are on) goes offscreen. It's hard to tell when you are looking straight up. Even a compass display (and a marker indicating the 'straight above you' pole would be helpful, although a proper 'cardinal + elevation' grid would be ideal.