Abatron

Abatron

 This topic has been pinned, so it's probably important
t2003Lynn  [developer] Aug 5, 2016 @ 8:33pm
FAQ
Q: How much is the Early Access release?
A: $20

Q: What are the minimum requirements to play?
A: OS: 64-Bit Windows 7 Service Pack 1, or Windows 8, or Windows 10
Processor: 2 GHz Dual-Core 64-bit CPU
Memory: 4 GB RAM
Graphics: DirectX10 Compatible GPU with 1 GB Video RAM
DirectX: Version 10
Network: Broadband Internet connection
Storage: 4 GB available space

Q: How do I switch between FPS and RTS?
A: You can switch between modes by pressing "F". Either click on a unit, or hover your mouse close to a unit you want to take over. Once in FPS mode, simply hit "F" again to go into RTS.

Q: Can I live stream the game? Share videos? When?
A: Yes! Right away and whenever you'd like. :)

Q: Does the game have bots?
A: Yes it does!

Q: When will the game be fully released?
A: Right now the plan is for August 2017

Q: Will there be mod support?
A: In the future, yes!

Q: I’m receiving a Texture Pool message while playing
A: Open console and increase your memory if you have more than 1GB, r.Streaming.PoolSize 2000

Q: Does the game have dedicated servers?
A: Yes!

Q: Will there be other game modes?
A: Yes, coming soon.
Last edited by t2003Lynn; Mar 1, 2017 @ 6:34pm
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Showing 1-4 of 4 comments
Lord Bork Mar 21, 2017 @ 9:57pm 
Thought this was running on the Source Engine. Yet it appears to be Unreal Engine. Please confirm.
Devero  [developer] Mar 21, 2017 @ 10:46pm 
Yes, we actually did start on the Source Engine through greenlight, then we moved on to using the Unreal Engine 4.0 afterwards.
Lord Bork Mar 21, 2017 @ 11:48pm 
Originally posted by Devero:
Yes, we actually did start on the Source Engine through greenlight, then we moved on to using the Unreal Engine 4.0 afterwards.

Thanks, I updated my list: http://steamcommunity.com/sharedfiles/filedetails/?id=882101223

Is there a reason you decided on Unreal Engine 4 over Source? I personally love the Source engine so when I got round to playing this, I was quite disappointed to see it wasn't Source. Still seems like a good game though.
Devero  [developer] Mar 22, 2017 @ 7:59am 
Yes, honestly when we went to get licensed valve no longer accepted new licenses on the old engine and Source 2 was still not ready yet. It was around the same time UE4 came out and Valve suggested I look into UE4 or wait a year for Source 2. =) Secondly, the pricing model on UE4 was revolutionary and opened up the door to indies at that time.
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Showing 1-4 of 4 comments
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