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No need to add bass if the sounds peek and distortion.
I agree. I didn't mean to imply bass. I added no bass, instead actually added slight reverb and some compression. I did not want to overdo the reverb, as the engine has no way of altering the sounds depending on terrain, aside from what I believe is a distance modifier, which lowers the volume as distance from camera is increased.
By the way, a small tip; You only need to release the one packed .gt3ext file built by the mod tools (which is actually a zip file), if you want to make the download smaller.
However I think most of us appreciate that you also release the source .wav files so everyone is free to mix and match the sounds we prefer :)
Thanks. Yeah, I didn't think to remove the wav files. Which is funny, because I have an absolute crap connection where every mb counts. I really believe if we can get the sound down, and then nightpostman's skins (and maybe fix a few tank pathing issues and add multiplayer), this game will be near perfect.
Well, VAPOSM by Vyllis was originally a mod for GTOS, you can get it here:
http://graviteam.com/forum/index.php?topic=11957.0
I think the latest version is 1.5 and it works fine, I was really happy with it when I played a lot of GTOS.
Small Arms Plus blows this out of the water by the way.
Do you have a problem? This is stickied on the official forum thread.
I like this personally way more than small arms plus, by the way.
Such negativity, youre fun at parties, i guess.
I like Small Arms Plus' artillery sounds a lot. Plus the guns may not sound realistic but they pack a punch.
There's still no mod that fixes the mortar round's generic movie whistling.
I honestly don't understand why smallarmsplus is the only half decent soundpack in which the guns don't sound like BB-guns. I mean go to youtube and type 'Dunkirk prologue' that scene has DELICIOUS gunsounds. Why is it so hard?