Dead or Alive 5 Last Round

Dead or Alive 5 Last Round

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Showing 1-15 of 16 comments
Gromber 1 Jul, 2015 @ 4:04am 
i dont understand why pc have to miss the soft engine....
♥Kyun!Soft♥ 1 Jul, 2015 @ 4:54am 
Again, so a wide variety of PC players can play it despite their specs. (IF Soft Engine really is "Process-demanding").

I am a lower-spec user myself. But like my review of the game, they should at LEAST add an option to turn it on or off. There's a reason advanced graphics settings exists. They should focus on that and prioritizes it along with other missing features/stages.
SunnyC 1 Jul, 2015 @ 5:34am 
not important.
Gao Li 1 Jul, 2015 @ 6:02am 
The soft engine, Crimson, Danger Zone, the clothes tearing, and the HD visual effects need DirectX11 to work. The PC version uses DirectX9. Therefore these features aren't implemented.
unclassified 1 Jul, 2015 @ 6:03am 
Originally posted by Gromber:
i dont understand why pc have to miss the soft engine....
the same reason online is not here...to be sure that the majority of people buy the more expensive console version.
Mad Snax 1 Jul, 2015 @ 6:24am 
Originally posted by Gao Li:
The soft engine, Crimson, Danger Zone, the clothes tearing, and the HD visual effects need DirectX11 to work. The PC version uses DirectX9. Therefore these features aren't implemented.
Aha sure mate Killing Floor 2 uses DX 11 and other games.
Go use that excuse for consoles, not PC.:happy_creep:
Last edited by Mad Snax; 1 Jul, 2015 @ 6:24am
RagingDelirium 1 Jul, 2015 @ 10:32am 
thats fine, they can add it via dx12 instead as sorry for taking so long for the online fiasco
zyn 1 Jul, 2015 @ 10:38am 
Who cares about soft engine or some of the other fluff? Only thing that actually bothers me is the lack of that one stage, but it's a pretty crap one anyway so.. no real loss there tbh.

As long as they release the online bug-free and as long as it's as good performance-wise as it is now, I'm satisfied.
Shoujo 1 Jul, 2015 @ 10:58am 
Originally posted by Tayzor Azul:
Originally posted by Gao Li:
The soft engine, Crimson, Danger Zone, the clothes tearing, and the HD visual effects need DirectX11 to work. The PC version uses DirectX9. Therefore these features aren't implemented.
Aha sure mate Killing Floor 2 uses DX 11 and other games.
Go use that excuse for consoles, not PC.:happy_creep:

This is ported from an arcade machine using DX9. Can't port over something that wasn't originally there.

People should research before posting :blanc:
Mad Snax 1 Jul, 2015 @ 11:34am 
Originally posted by Shoujo:
Originally posted by Tayzor Azul:
Aha sure mate Killing Floor 2 uses DX 11 and other games.
Go use that excuse for consoles, not PC.:happy_creep:

This is ported from an arcade machine using DX9. Can't port over something that wasn't originally there.

People should research before posting :blanc:
Did you even read what Gao Li said ?
Originally posted by Tayzor Azul:
Originally posted by Shoujo:

This is ported from an arcade machine using DX9. Can't port over something that wasn't originally there.

People should research before posting :blanc:
Did you even read what Gao Li said ?
He said the PC version uses Directx 9, which it does, you ♥♥♥♥♥♥.
Mad Snax 1 Jul, 2015 @ 2:31pm 
Originally posted by iCE$WAG $WI$$ CA$H:
Originally posted by Tayzor Azul:
Did you even read what Gao Li said ?
He said the PC version uses Directx 9, which it does, you ♥♥♥♥♥♥.
No ♥♥♥♥ it uses DX9 since they ported the PS 3 version.
He said that those particle effects and soft engine are avaible only on DX 11, witch even PC could have had. But he said that only console could use DX 11. Thats my point dip ♥♥♥♥.
Gao Li 1 Jul, 2015 @ 2:53pm 
Originally posted by Tayzor Azul:
Originally posted by iCE$WAG $WI$$ CA$H:
He said the PC version uses Directx 9, which it does, you ♥♥♥♥♥♥.
No ♥♥♥♥ it uses DX9 since they ported the PS 3 version.
He said that those particle effects and soft engine are avaible only on DX 11, witch even PC could have had. But he said that only console could use DX 11. Thats my point dip ♥♥♥♥.
That's not what I said at all. There's also no reason to start insulting other people here.

I said:
Originally posted by Gao Li:
The soft engine, Crimson, Danger Zone, the clothes tearing, and the HD visual effects need DirectX11 to work. The PC version uses DirectX9. Therefore these features aren't implemented.

That means:
The PC version of DoA5LR uses DirectX9.
Those features need DirectX11.
The PC version does not use DirectX11.
That is why the PC version of DoA5LR does not have these features.
Future DDS 1 Jul, 2015 @ 3:41pm 
I just realized someone bumped this dead thread.

Why would you bump this?
cikame 2 Jul, 2015 @ 3:44am 
I really don't see the difference.
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Date Posted: 25 Dec, 2014 @ 6:42am
Posts: 16