Naval Action

Naval Action

Ink  [developer] Jul 3, 2017 @ 5:51am
Development Roadmap for the next 3-5 months - feedback thread
http://steamcommunity.com/app/311310/discussions/15/2592234299569810883/

If you think something must be done asap and added to the tuning list please provide list of 3 changes most critical to you or to those who you play with. 

Example how it might look like:
  • Add speed increase during invisibility timer
  • Remove conquest marks and replace them with additional labor hours per day
  • Bring back pvp rewards and pvp exclusive content and increase pvp financial rewards by 50%

Any offtopic will be deleted
Last edited by Ink; Jul 4, 2017 @ 10:52am
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Showing 1-15 of 61 comments
Barbarossa Bey Jul 3, 2017 @ 6:41am 
* Increase the visibility of mission markers, maybe make it glow so it can appear clearer during rough weather


* Give more positions for clans; like treasurer, shipbuilder, etc.

* Provide more contracts to higher level people. Lot of alts use contracts to buy for their own gain when us hardworking traders have to fight tooth & nail to get proper contracts.
Last edited by Barbarossa Bey; Jul 3, 2017 @ 6:51am
Ruthless4u (Banned) Jul 3, 2017 @ 10:04am 
• Be able to capture NPC Trade ships( just trade ships)

• Have option to take cargo without enemy player losing ship.

• Bring back ability to fight in storms

Last edited by Ruthless4u; Jul 3, 2017 @ 10:05am
Dipperly Jul 3, 2017 @ 10:05am 
Just add more content, I stopped playing since game went to open world since it feels very bland.
Harry Collier Jul 3, 2017 @ 10:28am 
Bring back some of the fun stuff taken out in the wipe, ai help in fleet missions, duel room etc.

Make ai captureable again please, that was one of my favorite things.

Either remove or change the mark system. It's sad having 1200 hours in game and not being able to sail the ships I like.

Continue the bug fixes.

Thank you for the continued work!
1. Add occasional valuable passengers to captured ships that can be ransomed
2. Add crew to ships in open world (Can be turned off for lower spec machines)
3. Add more random event wrecks, make it so that if you take the time to visit an event wreck you are guaranteed some loot
Last edited by Professor Von-Wulfen ; Jul 3, 2017 @ 10:41am
Slim Jul 3, 2017 @ 11:42am 
1. More clan ranks

2. Chat channel for your nations clan leaders that have 10+ people in them. Can be viewed by everyone in the nation but only leaders can discuss on it, everyone else can only either say y/n on it. (yay and nay) Can be used to make nation wide decisions without mucking up Nation chat with drama.

3. Add speed increase during invisibility timer
Kilrathii Jul 3, 2017 @ 7:15pm 
1. Return AI friendlies to Fleet Missions
2. Increase total cost of 1-3 rates reduce total cost of 4-7 rates
3. Remove 'pension' marks system.
eViLoZzy Jul 4, 2017 @ 12:07am 
1. (Concept:) Add an operational and living world to PVE e.g. Port battle against ai forts and protecting fleet. After the battle is lost or won, that port changes nations adding some criteria like your OP and all its contents are frozen until the port is back to your nation again but an option to sell it.
2. (Needed:)Tune down the Ai fights as they can now shoot for very unrealistic distances and seem to be using double shot and charge causing endless fires that take a lot of work plus a temp retreat(then when you repair and get back to the fight, next shot is a fire again :/ and they miss no more than 2 or 3 balls from a broadside at 300+ yards, it's total rubbish having zero advantage for all the hard work building up an advanced ship and modules.
3. (A must fix:) The trade system is broken! Having a fleet of 4! Indiamans is emptying ports faster than they can be replenished. Money can be made but only really by the experienced and clans, the rest of the players(your new players), are struggling to the point of disappointment and withdrawal from the product. So many won't even write a review, they just rage quit and move on.
LaraSmoke Jul 4, 2017 @ 1:24am 
1. Captureing npc ships to keep, use, sell or breck up this was the best thing for me and i really want to see its return. no i dont want to see its return AM BEGGING PLSSSSSSS :)

2.add that backk in and make ur ui cahnges and am thinking ur pretty solid :)

3.
BR|sCip Jul 4, 2017 @ 2:28am 
Originally posted by Ruthless4u:
• Be able to capture NPC Trade ships( just trade ships)

• Have option to take cargo without enemy player losing ship.

• Bring back ability to fight in storms


Originally posted by Baron Von-Wulfen:
1. Add occasional valuable passengers to captured ships that can be ransomed
2. Add crew to ships in open world (Can be turned off for lower spec machines)
3. Add more random event wrecks, make it so that if you take the time to visit an event wreck you are guaranteed some loot


Originally posted by Elche:
Just add more content, I stopped playing since game went to open world since it feels very bland.

+1
A captains Guide to ships. Like a ship ID manual :)
Alvo Jul 4, 2017 @ 12:42pm 
+Crew animations at least in battle mode
+Make OW less boring (minigames or something)
+Make missions more lore friendly not only go A destroy a ship go back B, thats ok but more variation on the missions would be ok.(If you played PoTBS you know what i mean)

Bonus:
+Pirate Mechanics
+Boarding Improved (turn based as you said a lot of time ago)
+Courier missions (Goods and people)
Last edited by Alvo; Jul 4, 2017 @ 12:46pm
  • make demasting great again!

happy id4!
Last edited by =🆆ΛУ🆆⋊г∂=; Jul 4, 2017 @ 1:01pm
Forlorn_Hope Jul 4, 2017 @ 3:56pm 
Please make XP points and GOLD for DAMAGE caused. Nothing else, no win, no loss, no someome else CAPs ship U shot up, U get nothing.

Cause DAMAGE, get XP and GOLD.
Forlorn_Hope Jul 4, 2017 @ 4:10pm 
Do something to fix TP, my wife said; "Game? I thought that was a sailing screen saver"
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Date Posted: Jul 3, 2017 @ 5:51am
Posts: 61