The Guild 3

The Guild 3

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Scandal  [developer] Jun 30 @ 6:08am
Patch notes for version 1.0.7 “Editor and Modding” - June 30th, 2023
Hello folks!

In addition to some bug fixes, patch 1.0.7 finally gives you all the tools to create your own maps and even mod the game!

Your saved games with the versions 1.0.1 to 1.0.5 are still working!

- we fixed more edge cases for multiplayer games with IPV6
- we added the official map editor with which you can create your own maps + a PDF with the documentation for the editor
- we enabled modding in general :-)
- we added the official mod launcher with which you can install mods from the Steam Workshop + a PDF with the documentation for the mod launcher
- we added an example mod called "EggMod" - have fun with it :-)
- we also added a PDF with the documentation about scripting in The Guild 3
- we made some graphical improvements
- we added hungarian texts
- some minor bug fixes

You can find the ModLauncher, all the scripts and the PDFs in the subfolder 'Modding' in the installation path of 'The Guild 3'. The EggMod is available in the Steam Workshop.

Please note: for a connection to the Steam Workshop you must have the game in your Steam library! If you want to play the game with a mod, please read the ModLauncher documentation located in the folder "Modding".

Build number: 694816

We value your feedback!
Please support us and take the time to give reviews. And it would greatly help us if you could enter the issues you find during your play in our Redmine-Bugtracker[redmine.thqnordic.com]. Please do not forget to add save games and/or crash-dumps, where available, follow the link to the forum.

Join the official The Guild 3-Discord server[discord.gg] where you can meet other players to chat about the game.
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Showing 1-15 of 28 comments
Eickes Jun 30 @ 6:17am 
editor won't start after update via launcher: missing "guild3editorPC.exe"
in installationpath I found only "Guild3Editor.exe" without "PC".
please fix it
Last edited by Eickes; Jun 30 @ 6:23am
Oh what a nice surprise, thanks! Hoping we will see some excellent mod packs like Fajeth's MegaModPack.
Last edited by The Baron; Jun 30 @ 6:25am
Eickes Jun 30 @ 6:33am 
Modlauncher will not starting too:

C++ Error Massage: this application has requested the Runtime to terminate it in an unusual way.
Last edited by Eickes; Jun 30 @ 6:35am
good job guys, and thanks for that.
cadleo Jun 30 @ 7:09am 
Thanks! Glad to see the game is still being supported and Mods will be a much needed addition.
And GOG user?

Thank you very much! =)))))))))))))))))

I love you all @Devs! =)))))))))))))))))
Scandal  [developer] Jun 30 @ 7:24am 
Originally posted by Eickes:
editor won't start after update via launcher: missing "guild3editorPC.exe"
in installationpath I found only "Guild3Editor.exe" without "PC".
please fix it

We are working on it. Sorry for the inconvenience!
Septus Jun 30 @ 8:34am 
Wow nice! This game is almost ready for release.
Originally posted by Eickes:
editor won't start after update via launcher: missing "guild3editorPC.exe"
in installationpath I found only "Guild3Editor.exe" without "PC".
please fix it
you can rename the Guild3Editor.exe(in "\Steam\steamapps\common\The Guild 3" ) to guild3editorPC.exe that worked for me
Mods are the only thing that might safe this, I hope you actually give the modders full control over stuff
MegalomaniacNG  [developer] Jun 30 @ 4:07pm 
The launch option with the editor should be fixed now.
Xazel Jul 1 @ 6:21am 
Originally posted by Eickes:
editor won't start after update via launcher: missing "guild3editorPC.exe"
in installationpath I found only "Guild3Editor.exe" without "PC".
please fix it
Access the local file to run the .exe you want. (all work)
so where PDFS? i cant find them - maybe add them to Menu for easier access?
Chewy Jul 2 @ 4:28am 
Originally posted by rsdworker:
so where PDFS? i cant find them - maybe add them to Menu for easier access?

C:\Program Files (x86)\Steam\steamapps\common\The Guild 3\Modding
thanks but yeah they could provided link to it
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